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Remove lua_State parameter from LuaError::LuaError

This commit is contained in:
ShadowNinja 2014-03-15 16:28:59 -04:00
parent f8b7555558
commit 31fe72dbac
13 changed files with 39 additions and 52 deletions

View file

@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
if(lua_pcall(L, 7, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(NULL, "allow_move should return a number");
throw LuaError("allow_move should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(NULL, "allow_put should return a number");
throw LuaError("allow_put should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(NULL, "allow_take should return a number");
throw LuaError("allow_take should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;