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Remove lua_State parameter from LuaError::LuaError

This commit is contained in:
ShadowNinja 2014-03-15 16:28:59 -04:00
parent f8b7555558
commit 31fe72dbac
13 changed files with 39 additions and 52 deletions

View file

@ -654,7 +654,7 @@ ItemStack read_item(lua_State* L, int index,Server* srv)
}
else
{
throw LuaError(NULL, "Expecting itemstack, itemstring, table or nil");
throw LuaError("Expecting itemstack, itemstring, table or nil");
}
}
@ -941,7 +941,7 @@ std::vector<ItemStack> read_items(lua_State *L, int index, Server *srv)
while (lua_next(L, index)) {
s32 key = luaL_checkinteger(L, -2);
if (key < 1) {
throw LuaError(NULL, "Invalid inventory list index");
throw LuaError("Invalid inventory list index");
}
if (items.size() < (u32) key) {
items.resize(key);