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Content ID caching in Lua (#12444)

* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Jude Melton-Houghton 2022-09-18 11:46:48 -04:00 committed by GitHub
parent 006d974c58
commit 310b12b5ed
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 166 additions and 2 deletions

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@ -43,6 +43,79 @@ minetest.register_chatcommand("test_bulk_set_node", {
end,
})
-- Safeguard against too much optimization. This way the results cannot be optimized
-- away, but they can be garbage collected (due to __mode = "k").
_G._bench_content_ids_data = setmetatable({}, {__mode = "k"})
local function bench_name2content()
local t = {}
_G._bench_content_ids_data[t] = true
local get_content_id = minetest.get_content_id
local start = minetest.get_us_time()
for i = 1, 200 do
for name in pairs(minetest.registered_nodes) do
t[#t + 1] = get_content_id(name)
end
end
local finish = minetest.get_us_time()
return (finish - start) / 1000
end
local function bench_content2name()
local t = {}
_G._bench_content_ids_data[t] = true
-- Try to estimate the highest content ID that's used
-- (not accurate but good enough for this test)
local n = 0
for _ in pairs(minetest.registered_nodes) do
n = n + 1
end
local get_name_from_content_id = minetest.get_name_from_content_id
local start = minetest.get_us_time()
for i = 1, 200 do
for j = 0, n do
t[#t + 1] = get_name_from_content_id(j)
end
end
local finish = minetest.get_us_time()
return (finish - start) / 1000
end
minetest.register_chatcommand("bench_name2content", {
params = "",
description = "Benchmark: Conversion from node names to content IDs",
func = function(name, param)
minetest.chat_send_player(name, "Benchmarking minetest.get_content_id. Warming up ...")
bench_name2content()
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
local time = bench_name2content()
return true, ("Time: %.2f ms"):format(time)
end,
})
minetest.register_chatcommand("bench_content2name", {
params = "",
description = "Benchmark: Conversion from content IDs to node names",
func = function(name, param)
minetest.chat_send_player(name, "Benchmarking minetest.get_name_from_content_id. Warming up ...")
bench_content2name()
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
local time = bench_content2name()
return true, ("Time: %.2f ms"):format(time)
end,
})
minetest.register_chatcommand("bench_bulk_set_node", {
params = "",
description = "Benchmark: Bulk-set 99×99×99 stone nodes",