mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
[CSM] Don't load the IO library. (#6087)
* [CSM] Don't load the IO library. * Rename the function to match the Lua API function name and add a missing `const` * Add a comment to explain some strange code and fix the other issues pointed out by shadowninja.
This commit is contained in:
parent
e7396a0c50
commit
30821ad8de
6 changed files with 54 additions and 16 deletions
|
@ -48,10 +48,10 @@ extern "C" {
|
|||
#include "lualib.h"
|
||||
}
|
||||
|
||||
ServerScripting::ServerScripting(Server* server)
|
||||
ServerScripting::ServerScripting(Server* server):
|
||||
ScriptApiBase(ScriptingType::Server)
|
||||
{
|
||||
setGameDef(server);
|
||||
setType(ScriptingType::Server);
|
||||
|
||||
// setEnv(env) is called by ScriptApiEnv::initializeEnvironment()
|
||||
// once the environment has been created
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue