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[CSM] Don't load the IO library. (#6087)

* [CSM] Don't load the IO library.

* Rename the function to match the Lua API function name and add a missing `const`

* Add a comment to explain some strange code and fix the other issues pointed out by shadowninja.
This commit is contained in:
red-001 2018-01-04 07:21:12 +00:00 committed by Loïc Blot
parent e7396a0c50
commit 30821ad8de
6 changed files with 54 additions and 16 deletions

View file

@ -71,7 +71,8 @@ public:
ScriptApiBase
*/
ScriptApiBase::ScriptApiBase()
ScriptApiBase::ScriptApiBase(ScriptingType type):
m_type(type)
{
#ifdef SCRIPTAPI_LOCK_DEBUG
m_lock_recursion_count = 0;
@ -82,7 +83,10 @@ ScriptApiBase::ScriptApiBase()
lua_atpanic(m_luastack, &luaPanic);
luaL_openlibs(m_luastack);
if (m_type == ScriptingType::Client)
clientOpenLibs(m_luastack);
else
luaL_openlibs(m_luastack);
// Make the ScriptApiBase* accessible to ModApiBase
lua_pushlightuserdata(m_luastack, this);
@ -106,7 +110,10 @@ ScriptApiBase::ScriptApiBase()
lua_newtable(m_luastack);
lua_setglobal(m_luastack, "core");
lua_pushstring(m_luastack, DIR_DELIM);
if (m_type == ScriptingType::Client)
lua_pushstring(m_luastack, "/");
else
lua_pushstring(m_luastack, DIR_DELIM);
lua_setglobal(m_luastack, "DIR_DELIM");
lua_pushstring(m_luastack, porting::getPlatformName());
@ -128,6 +135,28 @@ int ScriptApiBase::luaPanic(lua_State *L)
return 0;
}
void ScriptApiBase::clientOpenLibs(lua_State *L)
{
static const std::vector<std::pair<std::string, lua_CFunction>> m_libs = {
{ "", luaopen_base },
{ LUA_LOADLIBNAME, luaopen_package },
{ LUA_TABLIBNAME, luaopen_table },
{ LUA_OSLIBNAME, luaopen_os },
{ LUA_STRLIBNAME, luaopen_string },
{ LUA_MATHLIBNAME, luaopen_math },
{ LUA_DBLIBNAME, luaopen_debug },
#if USE_LUAJIT
{ LUA_JITLIBNAME, luaopen_jit },
#endif
};
for (const std::pair<std::string, lua_CFunction> &lib : m_libs) {
lua_pushcfunction(L, lib.second);
lua_pushstring(L, lib.first.c_str());
lua_call(L, 1, 0);
}
}
void ScriptApiBase::loadMod(const std::string &script_path,
const std::string &mod_name)
{