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Mainmenu: Standardize the menu button order and sizes

This commit is contained in:
SmallJoker 2016-04-24 15:44:10 +02:00 committed by paramat
parent 6278da296b
commit 30083d1e00
6 changed files with 38 additions and 39 deletions

View file

@ -46,7 +46,7 @@ local function create_world_formspec(dialogdata)
current_seed = core.formspec_escape(current_seed)
local retval =
"size[12,6,true]" ..
"size[11.5,6.5,true]" ..
"label[2,0;" .. fgettext("World name") .. "]"..
"field[4.5,0.4;6,0.5;te_world_name;;]" ..
@ -60,8 +60,8 @@ local function create_world_formspec(dialogdata)
"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
";" .. gameidx .. ";true]" ..
"button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
"button[3.25,6;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[5.75,6;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
if #gamemgr.games == 0 then
retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..