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Change error_message from wstring to string

This removes a lot of narrow/wide conversions where a wide string was never used.
This commit is contained in:
ShadowNinja 2015-03-27 20:24:04 -04:00
parent 3d53c90d4b
commit 30075467b8
9 changed files with 129 additions and 149 deletions

View file

@ -861,36 +861,36 @@ enum ToServerCommand
};
enum AccessDeniedCode {
SERVER_ACCESSDENIED_WRONG_PASSWORD = 0,
SERVER_ACCESSDENIED_UNEXPECTED_DATA = 1,
SERVER_ACCESSDENIED_SINGLEPLAYER = 2,
SERVER_ACCESSDENIED_WRONG_VERSION = 3,
SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME = 4,
SERVER_ACCESSDENIED_WRONG_NAME = 5,
SERVER_ACCESSDENIED_TOO_MANY_USERS = 6,
SERVER_ACCESSDENIED_EMPTY_PASSWORD = 7,
SERVER_ACCESSDENIED_ALREADY_CONNECTED = 8,
SERVER_ACCESSDENIED_SERVER_FAIL = 9,
SERVER_ACCESSDENIED_CUSTOM_STRING = 10,
SERVER_ACCESSDENIED_MAX = 11,
SERVER_ACCESSDENIED_WRONG_PASSWORD,
SERVER_ACCESSDENIED_UNEXPECTED_DATA,
SERVER_ACCESSDENIED_SINGLEPLAYER,
SERVER_ACCESSDENIED_WRONG_VERSION,
SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
SERVER_ACCESSDENIED_WRONG_NAME,
SERVER_ACCESSDENIED_TOO_MANY_USERS,
SERVER_ACCESSDENIED_EMPTY_PASSWORD,
SERVER_ACCESSDENIED_ALREADY_CONNECTED,
SERVER_ACCESSDENIED_SERVER_FAIL,
SERVER_ACCESSDENIED_CUSTOM_STRING,
SERVER_ACCESSDENIED_MAX,
};
enum NetProtoCompressionMode {
NETPROTO_COMPRESSION_ZLIB = 0,
};
const static std::wstring accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
L"Invalid password",
L"Your client sent something server didn't expect. Try reconnecting or updating your client",
L"The server is running in simple singleplayer mode. You cannot connect.",
L"Your client's version is not supported.\nPlease contact server administrator.",
L"Name contains unallowed characters",
L"Name is not allowed",
L"Too many users.",
L"Empty passwords are disallowed. Set a password and try again.",
L"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
L"Server authenticator failed. Maybe the servers has some problems."
L"",
const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
"Invalid password",
"Your client sent something the server didn't expect. Try reconnecting or updating your client",
"The server is running in simple singleplayer mode. You cannot connect.",
"Your client's version is not supported.\nPlease contact server administrator.",
"Player name contains disallowed characters.",
"Player name not allowed.",
"Too many users.",
"Empty passwords are disallowed. Set a password and try again.",
"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
"Server authention failed. This is likely a server error."
"",
};
#endif