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Change error_message from wstring to string

This removes a lot of narrow/wide conversions where a wide string was never used.
This commit is contained in:
ShadowNinja 2015-03-27 20:24:04 -04:00
parent 3d53c90d4b
commit 30075467b8
9 changed files with 129 additions and 149 deletions

View file

@ -145,7 +145,7 @@ void the_game(bool *kill,
const std::string &password,
const std::string &address, // If "", local server is used
u16 port,
std::wstring &error_message,
std::string &error_message,
ChatBackend &chat_backend,
const SubgameSpec &gamespec, // Used for local game
bool simple_singleplayer_mode);