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Limit light_source in the engine (#4814)

Since light_source>15 causes crash, it must be limited.
This commit is contained in:
juhdanad 2016-11-28 09:43:33 +01:00 committed by Zeno-
parent bb06d377a1
commit 2fe3bf5a18
3 changed files with 9 additions and 0 deletions

View file

@ -264,6 +264,7 @@ struct LightQueue {
const mapblock_v3 &block_pos, MapBlock *block,
direction source_dir)
{
assert(light <= LIGHT_SUN);
lights[light].push_back(
ChangingLight(rel_pos, block_pos, block, source_dir));
}