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Limit light_source in the engine (#4814)

Since light_source>15 causes crash, it must be limited.
This commit is contained in:
juhdanad 2016-11-28 09:43:33 +01:00 committed by Zeno-
parent bb06d377a1
commit 2fe3bf5a18
3 changed files with 9 additions and 0 deletions

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@ -482,6 +482,7 @@ void ContentFeatures::deSerialize(std::istream &is)
liquid_viscosity = readU8(is);
liquid_renewable = readU8(is);
light_source = readU8(is);
light_source = MYMIN(light_source, LIGHT_MAX);
damage_per_second = readU32(is);
node_box.deSerialize(is);
selection_box.deSerialize(is);
@ -1442,6 +1443,7 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
liquid_alternative_source = deSerializeString(is);
liquid_viscosity = readU8(is);
light_source = readU8(is);
light_source = MYMIN(light_source, LIGHT_MAX);
damage_per_second = readU32(is);
node_box.deSerialize(is);
selection_box.deSerialize(is);