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CSM: Fix duplicate player names (#13910)
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8 changed files with 18 additions and 19 deletions
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@ -645,7 +645,7 @@ bool GUIChatConsole::OnEvent(const SEvent& event)
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{
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// Tab or Shift-Tab pressed
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// Nick completion
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std::list<std::string> names = m_client->getConnectedPlayerNames();
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auto names = m_client->getConnectedPlayerNames();
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bool backwards = event.KeyInput.Shift;
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prompt.nickCompletion(names, backwards);
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return true;
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