1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Increase limit for simultaneous blocks sent per client and the meshgen cache.

This commit is contained in:
Lars 2020-11-12 10:37:34 -08:00 committed by lhofhansl
parent a16e412c9d
commit 2f6393f49d
2 changed files with 4 additions and 4 deletions

View file

@ -42,7 +42,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("mute_sound", "false");
settings->setDefault("enable_mesh_cache", "false");
settings->setDefault("mesh_generation_interval", "0");
settings->setDefault("meshgen_block_cache_size", "20");
settings->setDefault("meshgen_block_cache_size", "40");
settings->setDefault("enable_vbo", "true");
settings->setDefault("free_move", "false");
settings->setDefault("pitch_move", "false");
@ -343,7 +343,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("port", "30000");
settings->setDefault("strict_protocol_version_checking", "false");
settings->setDefault("player_transfer_distance", "0");
settings->setDefault("max_simultaneous_block_sends_per_client", "40");
settings->setDefault("max_simultaneous_block_sends_per_client", "128");
settings->setDefault("time_send_interval", "5");
settings->setDefault("default_game", "minetest");