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Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()

This commit is contained in:
Perttu Ahola 2012-01-24 12:01:59 +02:00
parent cb05a28745
commit 2e8e9ee7f5
3 changed files with 60 additions and 2 deletions

View file

@ -2913,6 +2913,38 @@ private:
return 1;
}
// EnvRef:set_timeofday(val)
// val = 0...1
static int l_set_timeofday(lua_State *L)
{
EnvRef *o = checkobject(L, 1);
ServerEnvironment *env = o->m_env;
if(env == NULL) return 0;
// Do it
float timeofday_f = luaL_checknumber(L, 2);
assert(timeofday_f >= 0.0 && timeofday_f <= 1.0);
int timeofday_mh = (int)(timeofday_f * 24000.0);
// This should be set directly in the environment but currently
// such changes aren't immediately sent to the clients, so call
// the server instead.
//env->setTimeOfDay(timeofday_mh);
get_server(L)->setTimeOfDay(timeofday_mh);
return 0;
}
// EnvRef:get_timeofday() -> 0...1
static int l_get_timeofday(lua_State *L)
{
EnvRef *o = checkobject(L, 1);
ServerEnvironment *env = o->m_env;
if(env == NULL) return 0;
// Do it
int timeofday_mh = env->getTimeOfDay();
float timeofday_f = (float)timeofday_mh / 24000.0;
lua_pushnumber(L, timeofday_f);
return 1;
}
static int gc_object(lua_State *L) {
EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1));
delete o;
@ -2990,6 +3022,8 @@ const luaL_reg EnvRef::methods[] = {
method(EnvRef, get_meta),
method(EnvRef, get_player_by_name),
method(EnvRef, get_objects_inside_radius),
method(EnvRef, set_timeofday),
method(EnvRef, get_timeofday),
{0,0}
};