1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Improve block bounds HUD feature

* Use different material than selection box, so it doesn't break
  for non-default `node_highlighting` values.
* Add `show_block_bounds_radius_near` setting.
* Draw mesh chunk edges in a different color (red vs yellow).
This commit is contained in:
Desour 2024-08-24 13:32:39 +02:00 committed by sfan5
parent 04f0a4a1c6
commit 2e883189c1
4 changed files with 61 additions and 18 deletions

View file

@ -302,6 +302,7 @@ void set_default_settings()
settings->setDefault("enable_particles", "true");
settings->setDefault("arm_inertia", "true");
settings->setDefault("show_nametag_backgrounds", "true");
settings->setDefault("show_block_bounds_radius_near", "4");
settings->setDefault("transparency_sorting_distance", "16");
settings->setDefault("enable_minimap", "true");