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Move AreaStore container selection logic into getOptimalImplementation

This commit is contained in:
ShadowNinja 2015-10-29 23:38:36 -04:00
parent 0079887b64
commit 2e74e9ee20
3 changed files with 13 additions and 9 deletions

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@ -25,9 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irr_v3d.h"
#include "util/areastore.h"
#include "filesys.h"
#ifndef ANDROID
#include "cmake_config.h"
#endif
#include <fstream>
static inline void get_data_and_border_flags(lua_State *L, u8 start_i,
@ -294,11 +291,7 @@ int LuaAreaStore::l_from_file(lua_State *L)
LuaAreaStore::LuaAreaStore()
{
#if USE_SPATIAL
this->as = new SpatialAreaStore();
#else
this->as = new VectorAreaStore();
#endif
this->as = AreaStore::getOptimalImplementation();
}
LuaAreaStore::LuaAreaStore(const std::string &type)