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Fix modstore/favourites hang by adding asynchronous lua job support

This commit is contained in:
sapier 2013-11-26 18:15:31 +01:00
parent b08d7558de
commit 2e66aca357
27 changed files with 2271 additions and 559 deletions

View file

@ -0,0 +1,64 @@
/*
Minetest
Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "jthread/jsemaphore.h"
JSemaphore::JSemaphore() {
m_hSemaphore = CreateSemaphore(
0,
0,
MAX_SEMAPHORE_COUNT,
0);
}
JSemaphore::~JSemaphore() {
CloseHandle(&m_hSemaphore);
}
JSemaphore::JSemaphore(int initval) {
m_hSemaphore = CreateSemaphore(
0,
initval,
MAX_SEMAPHORE_COUNT,
0);
}
void JSemaphore::Post() {
ReleaseSemaphore(
m_hSemaphore,
1,
0);
}
void JSemaphore::Wait() {
WaitForSingleObject(
m_hSemaphore,
INFINITE);
}
int JSemaphore::GetValue() {
long int retval = 0;
ReleaseSemaphore(
m_hSemaphore,
0,
&retval);
return retval;
}

View file

@ -43,6 +43,12 @@ JThread::~JThread()
Kill();
}
void JThread::Stop() {
runningmutex.Lock();
running = false;
runningmutex.Unlock();
}
int JThread::Start()
{
if (!mutexinit)
@ -63,7 +69,7 @@ int JThread::Start()
return ERR_JTHREAD_CANTINITMUTEX;
} mutexinit = true;
}
runningmutex.Lock();
if (running)
{
@ -71,7 +77,7 @@ int JThread::Start()
return ERR_JTHREAD_ALREADYRUNNING;
}
runningmutex.Unlock();
continuemutex.Lock();
#ifndef _WIN32_WCE
threadhandle = (HANDLE)_beginthreadex(NULL,0,TheThread,this,0,&threadid);
@ -83,10 +89,10 @@ int JThread::Start()
continuemutex.Unlock();
return ERR_JTHREAD_CANTSTARTTHREAD;
}
/* Wait until 'running' is set */
runningmutex.Lock();
runningmutex.Lock();
while (!running)
{
runningmutex.Unlock();
@ -94,18 +100,18 @@ int JThread::Start()
runningmutex.Lock();
}
runningmutex.Unlock();
continuemutex.Unlock();
continuemutex2.Lock();
continuemutex2.Unlock();
return 0;
}
int JThread::Kill()
{
runningmutex.Lock();
runningmutex.Lock();
if (!running)
{
runningmutex.Unlock();
@ -121,8 +127,8 @@ int JThread::Kill()
bool JThread::IsRunning()
{
bool r;
runningmutex.Lock();
runningmutex.Lock();
r = running;
runningmutex.Unlock();
return r;
@ -131,7 +137,7 @@ bool JThread::IsRunning()
void *JThread::GetReturnValue()
{
void *val;
runningmutex.Lock();
if (running)
val = NULL;
@ -156,23 +162,23 @@ DWORD WINAPI JThread::TheThread(void *param)
void *ret;
jthread = (JThread *)param;
jthread->continuemutex2.Lock();
jthread->runningmutex.Lock();
jthread->running = true;
jthread->runningmutex.Unlock();
jthread->continuemutex.Lock();
jthread->continuemutex.Unlock();
ret = jthread->Thread();
jthread->runningmutex.Lock();
jthread->running = false;
jthread->retval = ret;
CloseHandle(jthread->threadhandle);
jthread->runningmutex.Unlock();
return 0;
return 0;
}
void JThread::ThreadStarted()