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Fix modstore/favourites hang by adding asynchronous lua job support
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b08d7558de
commit
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27 changed files with 2271 additions and 559 deletions
64
src/jthread/win32/jsemaphore.cpp
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64
src/jthread/win32/jsemaphore.cpp
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/*
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Minetest
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Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "jthread/jsemaphore.h"
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JSemaphore::JSemaphore() {
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m_hSemaphore = CreateSemaphore(
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0,
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0,
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MAX_SEMAPHORE_COUNT,
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0);
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}
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JSemaphore::~JSemaphore() {
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CloseHandle(&m_hSemaphore);
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}
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JSemaphore::JSemaphore(int initval) {
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m_hSemaphore = CreateSemaphore(
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0,
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initval,
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MAX_SEMAPHORE_COUNT,
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0);
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}
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void JSemaphore::Post() {
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ReleaseSemaphore(
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m_hSemaphore,
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1,
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0);
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}
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void JSemaphore::Wait() {
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WaitForSingleObject(
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m_hSemaphore,
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INFINITE);
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}
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int JSemaphore::GetValue() {
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long int retval = 0;
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ReleaseSemaphore(
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m_hSemaphore,
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0,
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&retval);
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return retval;
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}
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@ -43,6 +43,12 @@ JThread::~JThread()
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Kill();
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}
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void JThread::Stop() {
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runningmutex.Lock();
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running = false;
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runningmutex.Unlock();
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}
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int JThread::Start()
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{
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if (!mutexinit)
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@ -63,7 +69,7 @@ int JThread::Start()
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return ERR_JTHREAD_CANTINITMUTEX;
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} mutexinit = true;
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}
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runningmutex.Lock();
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if (running)
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{
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@ -71,7 +77,7 @@ int JThread::Start()
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return ERR_JTHREAD_ALREADYRUNNING;
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}
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runningmutex.Unlock();
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continuemutex.Lock();
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#ifndef _WIN32_WCE
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threadhandle = (HANDLE)_beginthreadex(NULL,0,TheThread,this,0,&threadid);
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@ -83,10 +89,10 @@ int JThread::Start()
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continuemutex.Unlock();
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return ERR_JTHREAD_CANTSTARTTHREAD;
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}
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/* Wait until 'running' is set */
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runningmutex.Lock();
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runningmutex.Lock();
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while (!running)
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{
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runningmutex.Unlock();
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@ -94,18 +100,18 @@ int JThread::Start()
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runningmutex.Lock();
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}
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runningmutex.Unlock();
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continuemutex.Unlock();
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continuemutex2.Lock();
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continuemutex2.Unlock();
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return 0;
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}
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int JThread::Kill()
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{
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runningmutex.Lock();
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runningmutex.Lock();
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if (!running)
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{
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runningmutex.Unlock();
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@ -121,8 +127,8 @@ int JThread::Kill()
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bool JThread::IsRunning()
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{
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bool r;
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runningmutex.Lock();
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runningmutex.Lock();
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r = running;
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runningmutex.Unlock();
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return r;
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@ -131,7 +137,7 @@ bool JThread::IsRunning()
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void *JThread::GetReturnValue()
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{
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void *val;
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runningmutex.Lock();
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if (running)
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val = NULL;
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@ -156,23 +162,23 @@ DWORD WINAPI JThread::TheThread(void *param)
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void *ret;
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jthread = (JThread *)param;
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jthread->continuemutex2.Lock();
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jthread->runningmutex.Lock();
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jthread->running = true;
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jthread->runningmutex.Unlock();
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jthread->continuemutex.Lock();
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jthread->continuemutex.Unlock();
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ret = jthread->Thread();
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jthread->runningmutex.Lock();
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jthread->running = false;
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jthread->retval = ret;
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CloseHandle(jthread->threadhandle);
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jthread->runningmutex.Unlock();
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return 0;
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return 0;
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}
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void JThread::ThreadStarted()
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