mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Fix modstore/favourites hang by adding asynchronous lua job support
This commit is contained in:
parent
b08d7558de
commit
2e66aca357
27 changed files with 2271 additions and 559 deletions
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@ -22,7 +22,7 @@ function get_mods(path,retval,modpack)
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for i=1,#mods,1 do
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local toadd = {}
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local modpackfile = nil
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toadd.name = mods[i]
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toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
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if modpack ~= nil and
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@ -33,7 +33,7 @@ function get_mods(path,retval,modpack)
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local error = nil
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modpackfile,error = io.open(filename,"r")
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end
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if modpackfile ~= nil then
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modpackfile:close()
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toadd.is_modpack = true
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@ -52,9 +52,9 @@ modmgr = {}
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function modmgr.extract(modfile)
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if modfile.type == "zip" then
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local tempfolder = os.tempfolder()
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if tempfolder ~= nil and
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tempfodler ~= "" then
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tempfolder ~= "" then
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engine.create_dir(tempfolder)
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engine.extract_zip(modfile.name,tempfolder)
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return tempfolder
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@ -80,7 +80,7 @@ function modmgr.getbasefolder(temppath)
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path=temppath
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}
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end
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testfile = io.open(temppath .. DIR_DELIM .. "modpack.txt","r")
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if testfile ~= nil then
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testfile:close()
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@ -89,9 +89,9 @@ function modmgr.getbasefolder(temppath)
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path=temppath
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}
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end
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local subdirs = engine.get_dirlist(temppath,true)
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--only single mod or modpack allowed
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if #subdirs ~= 1 then
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return {
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@ -100,7 +100,7 @@ function modmgr.getbasefolder(temppath)
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}
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end
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testfile =
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testfile =
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io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."init.lua","r")
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if testfile ~= nil then
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testfile:close()
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@ -109,8 +109,8 @@ function modmgr.getbasefolder(temppath)
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path= temppath .. DIR_DELIM .. subdirs[1]
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}
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end
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testfile =
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testfile =
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io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."modpack.txt","r")
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if testfile ~= nil then
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testfile:close()
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@ -131,7 +131,7 @@ function modmgr.isValidModname(modpath)
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if modpath:find("-") ~= nil then
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return false
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end
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return true
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end
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@ -142,20 +142,20 @@ function modmgr.parse_register_line(line)
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if pos1 ~= nil then
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pos2 = line:find("\"",pos1+1)
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end
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if pos1 ~= nil and pos2 ~= nil then
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local item = line:sub(pos1+1,pos2-1)
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if item ~= nil and
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item ~= "" then
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local pos3 = item:find(":")
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if pos3 ~= nil then
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local retval = item:sub(1,pos3-1)
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if retval ~= nil and
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retval ~= "" then
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return retval
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end
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end
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end
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end
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end
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@ -169,10 +169,10 @@ function modmgr.parse_dofile_line(modpath,line)
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if pos1 ~= nil then
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pos2 = line:find("\"",pos1+1)
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end
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if pos1 ~= nil and pos2 ~= nil then
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local filename = line:sub(pos1+1,pos2-1)
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if filename ~= nil and
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filename ~= "" and
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filename:find(".lua") then
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@ -187,37 +187,37 @@ function modmgr.identify_modname(modpath,filename)
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local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
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if testfile ~= nil then
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local line = testfile:read()
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while line~= nil do
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local modname = nil
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if line:find("minetest.register_tool") then
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modname = modmgr.parse_register_line(line)
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end
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if line:find("minetest.register_craftitem") then
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modname = modmgr.parse_register_line(line)
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end
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if line:find("minetest.register_node") then
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modname = modmgr.parse_register_line(line)
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end
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if line:find("dofile") then
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modname = modmgr.parse_dofile_line(modpath,line)
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end
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if modname ~= nil then
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testfile:close()
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return modname
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end
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line = testfile:read()
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end
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testfile:close()
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end
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return nil
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end
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@ -231,29 +231,29 @@ function modmgr.tab()
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if modmgr.selected_mod == nil then
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modmgr.selected_mod = 1
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end
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local retval =
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local retval =
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"vertlabel[0,-0.25;".. fgettext("MODS") .. "]" ..
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"label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" ..
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"textlist[0.75,0.25;4.5,4;modlist;" ..
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modmgr.render_modlist(modmgr.global_mods) ..
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modmgr.render_modlist(modmgr.global_mods) ..
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";" .. modmgr.selected_mod .. "]"
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retval = retval ..
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"label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
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"label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
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-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
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-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
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"button[2.45,4.85;3.05,0.5;btn_mod_mgr_download;".. fgettext("Online mod repository") .. "]"
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local selected_mod = nil
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if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then
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selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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end
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if selected_mod ~= nil then
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local modscreenshot = nil
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--check for screenshot beeing available
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local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
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local error = nil
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@ -262,40 +262,40 @@ function modmgr.tab()
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screenshotfile:close()
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modscreenshot = screenshotfilename
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end
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if modscreenshot == nil then
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modscreenshot = modstore.basetexturedir .. "no_screenshot.png"
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end
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retval = retval
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retval = retval
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.. "image[5.5,0;3,2;" .. engine.formspec_escape(modscreenshot) .. "]"
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.. "label[8.25,0.6;" .. selected_mod.name .. "]"
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local descriptionlines = nil
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error = nil
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local descriptionfilename = selected_mod.path .. "description.txt"
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descriptionfile,error = io.open(descriptionfilename,"r")
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if error == nil then
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descriptiontext = descriptionfile:read("*all")
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descriptionlines = engine.splittext(descriptiontext,42)
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descriptionfile:close()
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else
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descriptionlines = {}
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table.insert(descriptionlines,fgettext("No mod description available"))
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end
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retval = retval ..
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retval = retval ..
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"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
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"textlist[5.5,2.2;6.2,2.4;description;"
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for i=1,#descriptionlines,1 do
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retval = retval .. engine.formspec_escape(descriptionlines[i]) .. ","
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end
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if selected_mod.is_modpack then
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retval = retval .. ";0]" ..
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retval = retval .. ";0]" ..
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"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
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fgettext("Rename") .. "]"
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retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
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@ -304,11 +304,11 @@ function modmgr.tab()
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--show dependencies
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retval = retval .. ",Depends:,"
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toadd = modmgr.get_dependencies(selected_mod.path)
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retval = retval .. toadd .. ";0]"
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retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
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.. fgettext("Uninstall selected mod") .. "]"
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end
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@ -320,15 +320,15 @@ end
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function modmgr.dialog_rename_modpack()
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local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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local retval =
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local retval =
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"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
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"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
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mod.name ..
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"]" ..
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"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
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"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
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fgettext("Accept") .. "]" ..
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"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
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"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
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fgettext("Cancel") .. "]"
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return retval
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@ -340,15 +340,15 @@ function modmgr.precheck()
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if modmgr.world_config_selected_world == nil then
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modmgr.world_config_selected_world = 1
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end
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if modmgr.world_config_selected_mod == nil then
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modmgr.world_config_selected_mod = 1
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end
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if modmgr.hide_gamemods == nil then
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modmgr.hide_gamemods = true
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end
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if modmgr.hide_modpackcontents == nil then
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modmgr.hide_modpackcontents = true
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end
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@ -357,27 +357,27 @@ end
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--------------------------------------------------------------------------------
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function modmgr.render_modlist(render_list)
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local retval = ""
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if render_list == nil then
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if modmgr.global_mods == nil then
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modmgr.refresh_globals()
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end
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render_list = modmgr.global_mods
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end
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local list = filterlist.get_list(render_list)
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local last_modpack = nil
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for i,v in ipairs(list) do
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if retval ~= "" then
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retval = retval ..","
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end
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local color = ""
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if v.is_modpack then
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local rawlist = filterlist.get_raw_list(render_list)
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local all_enabled = true
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for j=1,#rawlist,1 do
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if rawlist[j].modpack == list[i].name and
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@ -386,14 +386,14 @@ function modmgr.render_modlist(render_list)
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break
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end
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end
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if all_enabled == false then
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color = mt_color_grey
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else
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color = mt_color_dark_green
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end
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end
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if v.typ == "game_mod" then
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color = mt_color_blue
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else
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@ -408,34 +408,34 @@ function modmgr.render_modlist(render_list)
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end
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retval = retval .. v.name
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.dialog_configure_world()
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modmgr.precheck()
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local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
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local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod]
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local retval =
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"size[11,6.5]" ..
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"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
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"label[1.75,-0.25;" .. worldspec.name .. "]"
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if modmgr.hide_gamemods then
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retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
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else
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retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
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end
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if modmgr.hide_modpackcontents then
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retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
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else
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retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
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end
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if mod == nil then
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mod = {name=""}
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end
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@ -447,11 +447,11 @@ function modmgr.dialog_configure_world()
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modmgr.get_dependencies(mod.path) .. ";0]" ..
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"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
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"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
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if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
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if mod.is_modpack then
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local rawlist = filterlist.get_raw_list(modmgr.modlist)
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local all_enabled = true
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for j=1,#rawlist,1 do
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if rawlist[j].modpack == mod.name and
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@ -460,7 +460,7 @@ function modmgr.dialog_configure_world()
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break
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end
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end
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if all_enabled == false then
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retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
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else
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@ -474,15 +474,15 @@ function modmgr.dialog_configure_world()
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end
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end
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end
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retval = retval ..
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"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
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"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
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retval = retval .. modmgr.render_modlist(modmgr.modlist)
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retval = retval .. ";" .. modmgr.world_config_selected_mod .."]"
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return retval
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end
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@ -490,23 +490,23 @@ end
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function modmgr.handle_buttons(tab,fields)
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local retval = nil
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if tab == "mod_mgr" then
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retval = modmgr.handle_modmgr_buttons(fields)
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end
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if tab == "dialog_rename_modpack" then
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retval = modmgr.handle_rename_modpack_buttons(fields)
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end
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if tab == "dialog_delete_mod" then
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retval = modmgr.handle_delete_mod_buttons(fields)
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end
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if tab == "dialog_configure_world" then
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retval = modmgr.handle_configure_world_buttons(fields)
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end
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return retval
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end
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@ -516,13 +516,13 @@ function modmgr.get_dependencies(modfolder)
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if modfolder ~= nil then
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local filename = modfolder ..
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DIR_DELIM .. "depends.txt"
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local dependencyfile = io.open(filename,"r")
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if dependencyfile then
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local dependency = dependencyfile:read("*l")
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while dependency do
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if toadd ~= "" then
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if toadd ~= "" then
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toadd = toadd .. ","
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end
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toadd = toadd .. dependency
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@ -542,11 +542,11 @@ function modmgr.get_worldconfig(worldpath)
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DIR_DELIM .. "world.mt"
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local worldfile = Settings(filename)
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local worldconfig = {}
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worldconfig.global_mods = {}
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worldconfig.game_mods = {}
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for key,value in pairs(worldfile:to_table()) do
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if key == "gameid" then
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worldconfig.id = value
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@ -554,7 +554,7 @@ function modmgr.get_worldconfig(worldpath)
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worldconfig.global_mods[key] = engine.is_yes(value)
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end
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end
|
||||
|
||||
|
||||
--read gamemods
|
||||
local gamespec = gamemgr.find_by_gameid(worldconfig.id)
|
||||
gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
|
||||
|
@ -573,11 +573,11 @@ function modmgr.handle_modmgr_buttons(fields)
|
|||
local event = explode_textlist_event(fields["modlist"])
|
||||
modmgr.selected_mod = event.index
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_install_local"] ~= nil then
|
||||
engine.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_download"] ~= nil then
|
||||
modstore.update_modlist()
|
||||
retval.current_tab = "dialog_modstore_unsorted"
|
||||
|
@ -585,26 +585,26 @@ function modmgr.handle_modmgr_buttons(fields)
|
|||
retval.show_buttons = false
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_rename_modpack"] ~= nil then
|
||||
retval.current_tab = "dialog_rename_modpack"
|
||||
retval.is_dialog = true
|
||||
retval.show_buttons = false
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_delete_mod"] ~= nil then
|
||||
retval.current_tab = "dialog_delete_mod"
|
||||
retval.is_dialog = true
|
||||
retval.show_buttons = false
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
if fields["mod_mgt_open_dlg_accepted"] ~= nil and
|
||||
fields["mod_mgt_open_dlg_accepted"] ~= "" then
|
||||
modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
|
||||
end
|
||||
|
||||
|
||||
return nil;
|
||||
end
|
||||
|
||||
|
@ -612,27 +612,27 @@ end
|
|||
function modmgr.installmod(modfilename,basename)
|
||||
local modfile = modmgr.identify_filetype(modfilename)
|
||||
local modpath = modmgr.extract(modfile)
|
||||
|
||||
|
||||
if modpath == nil then
|
||||
gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) ..
|
||||
fgettext("\nInstall Mod: unsupported filetype \"$1\"", modfile.type)
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
local basefolder = modmgr.getbasefolder(modpath)
|
||||
|
||||
|
||||
if basefolder.type == "modpack" then
|
||||
local clean_path = nil
|
||||
|
||||
|
||||
if basename ~= nil then
|
||||
clean_path = "mp_" .. basename
|
||||
end
|
||||
|
||||
|
||||
if clean_path == nil then
|
||||
clean_path = get_last_folder(cleanup_path(basefolder.path))
|
||||
end
|
||||
|
||||
|
||||
if clean_path ~= nil then
|
||||
local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
|
||||
if not engine.copy_dir(basefolder.path,targetpath) then
|
||||
|
@ -642,19 +642,19 @@ function modmgr.installmod(modfilename,basename)
|
|||
gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if basefolder.type == "mod" then
|
||||
local targetfolder = basename
|
||||
|
||||
|
||||
if targetfolder == nil then
|
||||
targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
|
||||
end
|
||||
|
||||
|
||||
--if heuristic failed try to use current foldername
|
||||
if targetfolder == nil then
|
||||
targetfolder = get_last_folder(basefolder.path)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
|
||||
local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder
|
||||
engine.copy_dir(basefolder.path,targetpath)
|
||||
|
@ -662,7 +662,7 @@ function modmgr.installmod(modfilename,basename)
|
|||
gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
engine.delete_dir(modpath)
|
||||
|
||||
modmgr.refresh_globals()
|
||||
|
@ -671,7 +671,7 @@ end
|
|||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.handle_rename_modpack_buttons(fields)
|
||||
|
||||
|
||||
if fields["dlg_rename_modpack_confirm"] ~= nil then
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
|
||||
|
@ -681,7 +681,7 @@ function modmgr.handle_rename_modpack_buttons(fields)
|
|||
modmgr.selected_mod = filterlist.get_current_index(modmgr.global_mods,
|
||||
filterlist.raw_index_by_uid(modmgr.global_mods, fields["te_modpack_name"]))
|
||||
end
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
|
@ -698,25 +698,25 @@ function modmgr.handle_configure_world_buttons(fields)
|
|||
modmgr.world_config_enable_mod(nil)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["key_enter"] ~= nil then
|
||||
modmgr.world_config_enable_mod(nil)
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_mod_enable"] ~= nil then
|
||||
local toset = engine.is_yes(fields["cb_mod_enable"])
|
||||
modmgr.world_config_enable_mod(toset)
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mp_enable"] ~= nil or
|
||||
fields["btn_mp_disable"] then
|
||||
local toset = (fields["btn_mp_enable"] ~= nil)
|
||||
modmgr.world_config_enable_mod(toset)
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil then
|
||||
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
||||
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
|
@ -728,13 +728,13 @@ function modmgr.handle_configure_world_buttons(fields)
|
|||
current.hide_game = false
|
||||
modmgr.hide_gamemods = false
|
||||
end
|
||||
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist,current)
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_hide_mpcontent"] ~= nil then
|
||||
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
||||
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
|
@ -746,21 +746,21 @@ function modmgr.handle_configure_world_buttons(fields)
|
|||
current.hide_modpackcontents = false
|
||||
modmgr.hide_modpackcontents = false
|
||||
end
|
||||
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist,current)
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_config_world_save"] then
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
|
||||
|
||||
local filename = worldspec.path ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
local mods = worldfile:to_table()
|
||||
|
||||
|
||||
local rawlist = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
|
||||
local i,mod
|
||||
for i,mod in ipairs(rawlist) do
|
||||
if not mod.is_modpack and
|
||||
|
@ -773,42 +773,42 @@ function modmgr.handle_configure_world_buttons(fields)
|
|||
mods["load_mod_"..mod.name] = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Remove mods that are not present anymore
|
||||
for key,value in pairs(mods) do
|
||||
if key:sub(1,9) == "load_mod_" then
|
||||
worldfile:remove(key)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if not worldfile:write() then
|
||||
engine.log("error", "Failed to write world config file")
|
||||
end
|
||||
|
||||
|
||||
modmgr.modlist = nil
|
||||
modmgr.worldconfig = nil
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_config_world_cancel"] then
|
||||
|
||||
|
||||
modmgr.worldconfig = nil
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_all_mods"] then
|
||||
local list = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
|
||||
for i=1,#list,1 do
|
||||
if list[i].typ ~= "game_mod" and
|
||||
not list[i].is_modpack then
|
||||
|
@ -816,9 +816,9 @@ function modmgr.handle_configure_world_buttons(fields)
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return nil
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
@ -849,9 +849,9 @@ end
|
|||
--------------------------------------------------------------------------------
|
||||
function modmgr.handle_delete_mod_buttons(fields)
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
|
||||
if fields["dlg_delete_mod_confirm"] ~= nil then
|
||||
|
||||
|
||||
if mod.path ~= nil and
|
||||
mod.path ~= "" and
|
||||
mod.path ~= engine.get_modpath() then
|
||||
|
@ -863,7 +863,7 @@ function modmgr.handle_delete_mod_buttons(fields)
|
|||
gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", mod.path)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
|
@ -875,8 +875,8 @@ end
|
|||
function modmgr.dialog_delete_mod()
|
||||
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
local retval =
|
||||
|
||||
local retval =
|
||||
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", mod.name) .. ";]"..
|
||||
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
|
||||
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
|
||||
|
@ -887,10 +887,10 @@ end
|
|||
--------------------------------------------------------------------------------
|
||||
function modmgr.preparemodlist(data)
|
||||
local retval = {}
|
||||
|
||||
|
||||
local global_mods = {}
|
||||
local game_mods = {}
|
||||
|
||||
|
||||
--read global mods
|
||||
local modpath = engine.get_modpath()
|
||||
|
||||
|
@ -898,31 +898,31 @@ function modmgr.preparemodlist(data)
|
|||
modpath ~= "" then
|
||||
get_mods(modpath,global_mods)
|
||||
end
|
||||
|
||||
|
||||
for i=1,#global_mods,1 do
|
||||
global_mods[i].typ = "global_mod"
|
||||
table.insert(retval,global_mods[i])
|
||||
end
|
||||
|
||||
|
||||
--read game mods
|
||||
local gamespec = gamemgr.find_by_gameid(data.gameid)
|
||||
gamemgr.get_game_mods(gamespec, game_mods)
|
||||
|
||||
|
||||
for i=1,#game_mods,1 do
|
||||
game_mods[i].typ = "game_mod"
|
||||
table.insert(retval,game_mods[i])
|
||||
end
|
||||
|
||||
|
||||
if data.worldpath == nil then
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
--read world mod configuration
|
||||
local filename = data.worldpath ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
|
||||
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
if key:sub(1, 9) == "load_mod_" then
|
||||
key = key:sub(10)
|
||||
|
@ -948,17 +948,17 @@ end
|
|||
function modmgr.init_worldconfig()
|
||||
modmgr.precheck()
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
|
||||
|
||||
if worldspec ~= nil then
|
||||
--read worldconfig
|
||||
modmgr.worldconfig = modmgr.get_worldconfig(worldspec.path)
|
||||
|
||||
|
||||
if modmgr.worldconfig.id == nil or
|
||||
modmgr.worldconfig.id == "" then
|
||||
modmgr.worldconfig = nil
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
modmgr.modlist = filterlist.create(
|
||||
modmgr.preparemodlist, --refresh
|
||||
modmgr.comparemod, --compare
|
||||
|
@ -966,13 +966,13 @@ function modmgr.init_worldconfig()
|
|||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
end,
|
||||
function(element,criteria)
|
||||
if criteria.hide_game and
|
||||
element.typ == "game_mod" then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if criteria.hide_modpackcontents and
|
||||
element.modpack ~= nil then
|
||||
return false
|
||||
|
@ -982,15 +982,15 @@ function modmgr.init_worldconfig()
|
|||
{ worldpath= worldspec.path,
|
||||
gameid = worldspec.gameid }
|
||||
)
|
||||
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist, {
|
||||
hide_game=modmgr.hide_gamemods,
|
||||
hide_modpackcontents= modmgr.hide_modpackcontents
|
||||
})
|
||||
filterlist.add_sort_mechanism(modmgr.modlist, "alphabetic", sort_mod_list)
|
||||
filterlist.set_sortmode(modmgr.modlist, "alphabetic")
|
||||
|
||||
return true
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
|
@ -1013,34 +1013,34 @@ function modmgr.comparemod(elem1,elem2)
|
|||
if elem1.modpack ~= elem2.modpack then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if elem1.path ~= elem2.path then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.gettab(name)
|
||||
local retval = ""
|
||||
|
||||
|
||||
if name == "mod_mgr" then
|
||||
retval = retval .. modmgr.tab()
|
||||
end
|
||||
|
||||
|
||||
if name == "dialog_rename_modpack" then
|
||||
retval = retval .. modmgr.dialog_rename_modpack()
|
||||
end
|
||||
|
||||
|
||||
if name == "dialog_delete_mod" then
|
||||
retval = retval .. modmgr.dialog_delete_mod()
|
||||
end
|
||||
|
||||
|
||||
if name == "dialog_configure_world" then
|
||||
retval = retval .. modmgr.dialog_configure_world()
|
||||
end
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
|
@ -1054,7 +1054,7 @@ function modmgr.mod_exists(basename)
|
|||
if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
@ -1064,7 +1064,7 @@ function modmgr.get_global_mod(idx)
|
|||
if modmgr.global_mods == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
if idx < 1 or idx > filterlist.size(modmgr.global_mods) then
|
||||
return nil
|
||||
end
|
||||
|
@ -1081,7 +1081,7 @@ function modmgr.refresh_globals()
|
|||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
end,
|
||||
nil, --filter
|
||||
{}
|
||||
)
|
||||
|
@ -1098,7 +1098,7 @@ function modmgr.identify_filetype(name)
|
|||
type = "zip"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if name:sub(-6):lower() == "tar.gz" or
|
||||
name:sub(-3):lower() == "tgz"then
|
||||
return {
|
||||
|
@ -1106,14 +1106,14 @@ function modmgr.identify_filetype(name)
|
|||
type = "tgz"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if name:sub(-6):lower() == "tar.bz2" then
|
||||
return {
|
||||
name = name,
|
||||
type = "tbz"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if name:sub(-2):lower() == "7z" then
|
||||
return {
|
||||
name = name,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue