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Fix chat overlaying full screen, now it's gonna overlay only up to length of longest line
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@ -3227,7 +3227,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
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core::rect<s32> rect(
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10,
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status_y - guitext_status->getTextHeight(),
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screensize.X - 10,
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10 + guitext_chat->getTextWidth(),
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status_y
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);
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guitext_status->setRelativePosition(rect);
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