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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)

* squashed: CSM: Implement register_globalstep
  * Re-use fatal error mechanism from server to disconnect client on CSM error
  * Little client functions cleanups

* squashed: CSM: add core.after function
  * core.after is shared code between client & server
  * ModApiUtil get_us_time feature enabled for client
This commit is contained in:
Loïc Blot 2017-01-22 11:17:41 +01:00
parent d7bc346981
commit 2c19d51409
23 changed files with 996 additions and 91 deletions

View file

@ -25,7 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class AsyncEngine;
/** Implementation of lua api support for mainmenu */
class ModApiMainMenu : public ModApiBase {
class ModApiMainMenu: public ModApiBase
{
private:
/**
@ -79,10 +80,6 @@ private:
static int l_delete_favorite(lua_State *L);
static int l_sound_play(lua_State *L);
static int l_sound_stop(lua_State *L);
static int l_gettext(lua_State *L);
//gui