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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
* squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client
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d7bc346981
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23 changed files with 996 additions and 91 deletions
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@ -25,4 +25,5 @@ set(common_SCRIPT_LUA_API_SRCS
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set(client_SCRIPT_LUA_API_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/l_client.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp
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PARENT_SCOPE)
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@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_base.h"
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class ModApiClient : public ModApiBase
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class ModApiClient:
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public ModApiBase
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{
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private:
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// get_current_modname()
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@ -32,9 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "convert_json.h"
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#include "serverlist.h"
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#include "mapgen.h"
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#include "sound.h"
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#include "settings.h"
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#include "log.h"
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#include "EDriverTypes.h"
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#include <IFileArchive.h>
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@ -962,33 +960,6 @@ int ModApiMainMenu::l_show_file_open_dialog(lua_State *L)
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return 0;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_sound_play(lua_State *L)
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{
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GUIEngine* engine = getGuiEngine(L);
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SimpleSoundSpec spec;
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read_soundspec(L, 1, spec);
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bool looped = lua_toboolean(L, 2);
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u32 handle = engine->playSound(spec, looped);
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lua_pushinteger(L, handle);
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return 1;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_sound_stop(lua_State *L)
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{
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GUIEngine* engine = getGuiEngine(L);
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u32 handle = luaL_checkinteger(L, 1);
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engine->stopSound(handle);
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return 1;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_download_file(lua_State *L)
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{
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@ -1160,8 +1131,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
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API_FCT(download_file);
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API_FCT(get_modstore_details);
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API_FCT(get_modstore_list);
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API_FCT(sound_play);
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API_FCT(sound_stop);
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API_FCT(gettext);
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API_FCT(get_video_drivers);
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API_FCT(get_video_modes);
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@ -25,7 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class AsyncEngine;
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/** Implementation of lua api support for mainmenu */
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class ModApiMainMenu : public ModApiBase {
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class ModApiMainMenu: public ModApiBase
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{
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private:
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/**
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@ -79,10 +80,6 @@ private:
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static int l_delete_favorite(lua_State *L);
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static int l_sound_play(lua_State *L);
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static int l_sound_stop(lua_State *L);
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static int l_gettext(lua_State *L);
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//gui
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62
src/script/lua_api/l_sound.cpp
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62
src/script/lua_api/l_sound.cpp
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@ -0,0 +1,62 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "l_sound.h"
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#include "l_internal.h"
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#include "common/c_content.h"
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#include "guiEngine.h"
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int ModApiSound::l_sound_play(lua_State *L)
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{
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SimpleSoundSpec spec;
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read_soundspec(L, 1, spec);
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bool looped = lua_toboolean(L, 2);
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s32 handle;
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if (Client *client = getClient(L))
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handle = client->getSoundManager()->playSound(spec, looped);
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// Main menu doesn't have access to client, use guiEngine
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else
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handle = getGuiEngine(L)->playSound(spec, looped);
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lua_pushinteger(L, handle);
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return 1;
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}
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int ModApiSound::l_sound_stop(lua_State *L)
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{
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u32 handle = luaL_checkinteger(L, 1);
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if (Client *client = getClient(L))
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client->getSoundManager()->stopSound(handle);
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// Main menu doesn't have access to client, use guiEngine
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else
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getGuiEngine(L)->stopSound(handle);
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return 1;
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}
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void ModApiSound::Initialize(lua_State *L, int top)
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{
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API_FCT(sound_play);
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API_FCT(sound_stop);
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}
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36
src/script/lua_api/l_sound.h
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36
src/script/lua_api/l_sound.h
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@ -0,0 +1,36 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef L_SOUND_H_
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#define L_SOUND_H_
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#include "lua_api/l_base.h"
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class ModApiSound: public ModApiBase
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{
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private:
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static int l_sound_play(lua_State *L);
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static int l_sound_stop(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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#endif
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@ -530,6 +530,8 @@ void ModApiUtil::InitializeClient(lua_State *L, int top)
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{
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API_FCT(log);
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API_FCT(get_us_time);
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API_FCT(setting_set);
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API_FCT(setting_get);
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API_FCT(setting_setbool);
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