1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)

* squashed: CSM: Implement register_globalstep
  * Re-use fatal error mechanism from server to disconnect client on CSM error
  * Little client functions cleanups

* squashed: CSM: add core.after function
  * core.after is shared code between client & server
  * ModApiUtil get_us_time feature enabled for client
This commit is contained in:
Loïc Blot 2017-01-22 11:17:41 +01:00
parent d7bc346981
commit 2c19d51409
23 changed files with 996 additions and 91 deletions

View file

@ -25,4 +25,5 @@ set(common_SCRIPT_LUA_API_SRCS
set(client_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_client.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp
PARENT_SCOPE)

View file

@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h"
class ModApiClient : public ModApiBase
class ModApiClient:
public ModApiBase
{
private:
// get_current_modname()

View file

@ -32,9 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "convert_json.h"
#include "serverlist.h"
#include "mapgen.h"
#include "sound.h"
#include "settings.h"
#include "log.h"
#include "EDriverTypes.h"
#include <IFileArchive.h>
@ -962,33 +960,6 @@ int ModApiMainMenu::l_show_file_open_dialog(lua_State *L)
return 0;
}
/******************************************************************************/
int ModApiMainMenu::l_sound_play(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
SimpleSoundSpec spec;
read_soundspec(L, 1, spec);
bool looped = lua_toboolean(L, 2);
u32 handle = engine->playSound(spec, looped);
lua_pushinteger(L, handle);
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_sound_stop(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
u32 handle = luaL_checkinteger(L, 1);
engine->stopSound(handle);
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_download_file(lua_State *L)
{
@ -1160,8 +1131,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(download_file);
API_FCT(get_modstore_details);
API_FCT(get_modstore_list);
API_FCT(sound_play);
API_FCT(sound_stop);
API_FCT(gettext);
API_FCT(get_video_drivers);
API_FCT(get_video_modes);

View file

@ -25,7 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class AsyncEngine;
/** Implementation of lua api support for mainmenu */
class ModApiMainMenu : public ModApiBase {
class ModApiMainMenu: public ModApiBase
{
private:
/**
@ -79,10 +80,6 @@ private:
static int l_delete_favorite(lua_State *L);
static int l_sound_play(lua_State *L);
static int l_sound_stop(lua_State *L);
static int l_gettext(lua_State *L);
//gui

View file

@ -0,0 +1,62 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "l_sound.h"
#include "l_internal.h"
#include "common/c_content.h"
#include "guiEngine.h"
int ModApiSound::l_sound_play(lua_State *L)
{
SimpleSoundSpec spec;
read_soundspec(L, 1, spec);
bool looped = lua_toboolean(L, 2);
s32 handle;
if (Client *client = getClient(L))
handle = client->getSoundManager()->playSound(spec, looped);
// Main menu doesn't have access to client, use guiEngine
else
handle = getGuiEngine(L)->playSound(spec, looped);
lua_pushinteger(L, handle);
return 1;
}
int ModApiSound::l_sound_stop(lua_State *L)
{
u32 handle = luaL_checkinteger(L, 1);
if (Client *client = getClient(L))
client->getSoundManager()->stopSound(handle);
// Main menu doesn't have access to client, use guiEngine
else
getGuiEngine(L)->stopSound(handle);
return 1;
}
void ModApiSound::Initialize(lua_State *L, int top)
{
API_FCT(sound_play);
API_FCT(sound_stop);
}

View file

@ -0,0 +1,36 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef L_SOUND_H_
#define L_SOUND_H_
#include "lua_api/l_base.h"
class ModApiSound: public ModApiBase
{
private:
static int l_sound_play(lua_State *L);
static int l_sound_stop(lua_State *L);
public:
static void Initialize(lua_State *L, int top);
};
#endif

View file

@ -530,6 +530,8 @@ void ModApiUtil::InitializeClient(lua_State *L, int top)
{
API_FCT(log);
API_FCT(get_us_time);
API_FCT(setting_set);
API_FCT(setting_get);
API_FCT(setting_setbool);