1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)

* squashed: CSM: Implement register_globalstep
  * Re-use fatal error mechanism from server to disconnect client on CSM error
  * Little client functions cleanups

* squashed: CSM: add core.after function
  * core.after is shared code between client & server
  * ModApiUtil get_us_time feature enabled for client
This commit is contained in:
Loïc Blot 2017-01-22 11:17:41 +01:00
parent d7bc346981
commit 2c19d51409
23 changed files with 996 additions and 91 deletions

View file

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientenvironment.h"
#include "clientsimpleobject.h"
#include "clientmap.h"
#include "clientscripting.h"
#include "mapblock_mesh.h"
#include "event.h"
#include "collision.h"
@ -42,6 +43,7 @@ ClientEnvironment::ClientEnvironment(ClientMap *map, scene::ISceneManager *smgr,
m_smgr(smgr),
m_texturesource(texturesource),
m_client(client),
m_script(NULL),
m_irr(irr)
{
char zero = 0;
@ -243,6 +245,8 @@ void ClientEnvironment::step(float dtime)
}
}
m_script->environment_step(dtime);
/*
A quick draft of lava damage
*/