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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)

* squashed: CSM: Implement register_globalstep
  * Re-use fatal error mechanism from server to disconnect client on CSM error
  * Little client functions cleanups

* squashed: CSM: add core.after function
  * core.after is shared code between client & server
  * ModApiUtil get_us_time feature enabled for client
This commit is contained in:
Loïc Blot 2017-01-22 11:17:41 +01:00
parent d7bc346981
commit 2c19d51409
23 changed files with 996 additions and 91 deletions

View file

@ -17,6 +17,7 @@ if core.setting_getbool("profiler.load") then
profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua")
end
dofile(commonpath .. "after.lua")
dofile(gamepath.."item_entity.lua")
dofile(gamepath.."deprecated.lua")
dofile(gamepath.."misc.lua")