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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)

* squashed: CSM: Implement register_globalstep
  * Re-use fatal error mechanism from server to disconnect client on CSM error
  * Little client functions cleanups

* squashed: CSM: add core.after function
  * core.after is shared code between client & server
  * ModApiUtil get_us_time feature enabled for client
This commit is contained in:
Loïc Blot 2017-01-22 11:17:41 +01:00
parent d7bc346981
commit 2c19d51409
23 changed files with 996 additions and 91 deletions

View file

@ -1,6 +1,6 @@
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_on_shutdown(function()
print("shutdown client")
print("[PREVIEW] shutdown client")
end)
-- This is an example function to ensure it's working properly, should be removed before merge
@ -15,17 +15,28 @@ core.register_on_sending_chat_messages(function(message)
return false
end)
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_on_hp_modification(function(hp)
print("[PREVIEW] HP modified " .. hp)
end)
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_on_damage_taken(function(hp)
print("[PREVIEW] Damage taken " .. hp)
end)
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_globalstep(function(dtime)
-- print("[PREVIEW] globalstep " .. dtime)
end)
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_chatcommand("dump", {
func = function(name, param)
return true, dump(_G)
end,
})
})
core.after(2, function()
print("After 2")
end)