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Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8572)
This was forgotten in #5852.
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2 changed files with 5 additions and 15 deletions
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@ -89,13 +89,14 @@ core.set_background(type, texturepath,[tile],[minsize])
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core.set_clouds(<true/false>)
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core.set_topleft_text(text)
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core.show_keys_menu()
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core.file_open_dialog(formname,caption)
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^ shows a file open dialog
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core.show_path_select_dialog(formname, caption, is_file_select)
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^ shows a path select dialog
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^ formname is base name of dialog response returned in fields
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^ -if dialog was accepted "_accepted"
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^^ will be added to fieldname containing the path
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^ will be added to fieldname containing the path
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^ -if dialog was canceled "_cancelled"
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^ will be added to fieldname value is set to formname itself
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^ if `is_file_select` is `true`, a file and not a folder will be selected
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^ returns nil or selected file/folder
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core.get_screen_info()
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^ returns {
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@ -240,4 +241,4 @@ Limitations of Async operations
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-No access to global lua variables, don't even try
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-Limited set of available functions
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e.g. No access to functions modifying menu like core.start,core.close,
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core.file_open_dialog
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core.show_path_select_dialog
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