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Allow vertical axis particle rotation constraint

Use tables for adding particles, deprecate former way.

separate particles(pawner) definition, add default values, work with no
arguments
This commit is contained in:
khonkhortisan 2013-04-22 11:35:10 -07:00 committed by ShadowNinja
parent a4c5f10ecf
commit 2b1eff7725
10 changed files with 266 additions and 93 deletions

View file

@ -1844,6 +1844,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
float size = readF1000(is);
bool collisiondetection = readU8(is);
std::string texture = deSerializeLongString(is);
bool vertical = false;
try {
vertical = readU8(is);
} catch (...) {}
ClientEvent event;
event.type = CE_SPAWN_PARTICLE;
@ -1855,6 +1859,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
event.spawn_particle.size = size;
event.spawn_particle.collisiondetection =
collisiondetection;
event.spawn_particle.vertical = vertical;
event.spawn_particle.texture = new std::string(texture);
m_client_event_queue.push_back(event);
@ -1879,6 +1884,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
bool collisiondetection = readU8(is);
std::string texture = deSerializeLongString(is);
u32 id = readU32(is);
bool vertical = false;
try {
vertical = readU8(is);
} catch (...) {}
ClientEvent event;
event.type = CE_ADD_PARTICLESPAWNER;
@ -1897,6 +1906,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
event.add_particlespawner.minsize = minsize;
event.add_particlespawner.maxsize = maxsize;
event.add_particlespawner.collisiondetection = collisiondetection;
event.add_particlespawner.vertical = vertical;
event.add_particlespawner.texture = new std::string(texture);
event.add_particlespawner.id = id;