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Performance of main client loop up to 2x faster In places, up to 3 times faster

NOTE 1: This does not mean a 2x increase in framerate. Increase in fps may be up to 1-2fps
NOTE 2: This local 'caching' of settings is not optimal and an alternative solution will be worked on after 0.4.11 is released
This commit is contained in:
Craig Robbins 2014-12-07 00:37:37 +10:00
parent 2fd14e1bd5
commit 2b119e1e19
9 changed files with 105 additions and 28 deletions

View file

@ -121,6 +121,17 @@ protected:
// Overriding the day-night ratio is useful for custom sky visuals
bool m_enable_day_night_ratio_override;
u32 m_day_night_ratio_override;
/* TODO: Add a callback function so these can be updated when a setting
* changes. At this point in time it doesn't matter (e.g. /set
* is documented to change server settings only)
*
* TODO: Local caching of settings is not optimal and should at some stage
* be updated to use a global settings object for getting thse values
* (as opposed to the this local caching). This can be addressed in
* a later release.
*/
bool m_cache_enable_shaders;
private:
JMutex m_lock;