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Detached inventories

This commit is contained in:
Perttu Ahola 2012-07-24 20:57:17 +03:00
parent 96eac87d47
commit 2ac20982e0
12 changed files with 222 additions and 85 deletions

View file

@ -1160,6 +1160,15 @@ Server::~Server()
// Deinitialize scripting
infostream<<"Server: Deinitializing scripting"<<std::endl;
script_deinit(m_lua);
// Delete detached inventories
{
for(std::map<std::string, Inventory*>::iterator
i = m_detached_inventories.begin();
i != m_detached_inventories.end(); i++){
delete i->second;
}
}
}
void Server::start(unsigned short port)
@ -2250,10 +2259,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Send inventory
UpdateCrafting(peer_id);
SendInventory(peer_id);
// Send HP
SendPlayerHP(peer_id);
// Send detached inventories
sendDetachedInventories(peer_id);
// Show death screen if necessary
if(player->hp == 0)
SendDeathscreen(m_con, peer_id, false, v3f(0,0,0));
@ -2532,30 +2544,6 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
delete a;
return;
}
// If player is not an admin, check for ownership of src and dst
/*if(!checkPriv(player->getName(), "server"))
{
std::string owner_from = getInventoryOwner(ma->from_inv);
if(owner_from != "" && owner_from != player->getName())
{
infostream<<"WARNING: "<<player->getName()
<<" tried to access an inventory that"
<<" belongs to "<<owner_from<<std::endl;
delete a;
return;
}
std::string owner_to = getInventoryOwner(ma->to_inv);
if(owner_to != "" && owner_to != player->getName())
{
infostream<<"WARNING: "<<player->getName()
<<" tried to access an inventory that"
<<" belongs to "<<owner_to<<std::endl;
delete a;
return;
}
}*/
}
/*
Handle restrictions and special cases of the drop action
@ -2574,19 +2562,6 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
delete a;
return;
}
// If player is not an admin, check for ownership
/*else if(!checkPriv(player->getName(), "server"))
{
std::string owner_from = getInventoryOwner(da->from_inv);
if(owner_from != "" && owner_from != player->getName())
{
infostream<<"WARNING: "<<player->getName()
<<" tried to access an inventory that"
<<" belongs to "<<owner_from<<std::endl;
delete a;
return;
}
}*/
}
/*
Handle restrictions and special cases of the craft action
@ -2611,20 +2586,6 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
delete a;
return;
}
// If player is not an admin, check for ownership of inventory
/*if(!checkPriv(player->getName(), "server"))
{
std::string owner_craft = getInventoryOwner(ca->craft_inv);
if(owner_craft != "" && owner_craft != player->getName())
{
infostream<<"WARNING: "<<player->getName()
<<" tried to access an inventory that"
<<" belongs to "<<owner_craft<<std::endl;
delete a;
return;
}
}*/
}
// Do the action
@ -3318,6 +3279,13 @@ Inventory* Server::getInventory(const InventoryLocation &loc)
return meta->getInventory();
}
break;
case InventoryLocation::DETACHED:
{
if(m_detached_inventories.count(loc.name) == 0)
return NULL;
return m_detached_inventories[loc.name];
}
break;
default:
assert(0);
}
@ -3352,6 +3320,11 @@ void Server::setInventoryModified(const InventoryLocation &loc)
setBlockNotSent(blockpos);
}
break;
case InventoryLocation::DETACHED:
{
sendDetachedInventoryToAll(loc.name);
}
break;
default:
assert(0);
}
@ -4309,6 +4282,51 @@ void Server::sendRequestedMedia(u16 peer_id,
}
}
void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
{
if(m_detached_inventories.count(name) == 0){
errorstream<<__FUNCTION_NAME<<": \""<<name<<"\" not found"<<std::endl;
return;
}
Inventory *inv = m_detached_inventories[name];
std::ostringstream os(std::ios_base::binary);
writeU16(os, TOCLIENT_DETACHED_INVENTORY);
os<<serializeString(name);
inv->serialize(os);
// Make data buffer
std::string s = os.str();
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
// Send as reliable
m_con.Send(peer_id, 0, data, true);
}
void Server::sendDetachedInventoryToAll(const std::string &name)
{
DSTACK(__FUNCTION_NAME);
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
i.atEnd() == false; i++){
RemoteClient *client = i.getNode()->getValue();
sendDetachedInventory(name, client->peer_id);
}
}
void Server::sendDetachedInventories(u16 peer_id)
{
DSTACK(__FUNCTION_NAME);
for(std::map<std::string, Inventory*>::iterator
i = m_detached_inventories.begin();
i != m_detached_inventories.end(); i++){
const std::string &name = i->first;
//Inventory *inv = i->second;
sendDetachedInventory(name, peer_id);
}
}
/*
Something random
*/
@ -4493,6 +4511,21 @@ void Server::queueBlockEmerge(v3s16 blockpos, bool allow_generate)
m_emerge_queue.addBlock(PEER_ID_INEXISTENT, blockpos, flags);
}
Inventory* Server::createDetachedInventory(const std::string &name)
{
if(m_detached_inventories.count(name) > 0){
infostream<<"Server clearing detached inventory \""<<name<<"\""<<std::endl;
delete m_detached_inventories[name];
} else {
infostream<<"Server creating detached inventory \""<<name<<"\""<<std::endl;
}
Inventory *inv = new Inventory(m_itemdef);
assert(inv);
m_detached_inventories[name] = inv;
sendDetachedInventoryToAll(name);
return inv;
}
// IGameDef interface
// Under envlock
IItemDefManager* Server::getItemDefManager()