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Fix black loading screen background if menu_clouds = false (#13322)

This commit is contained in:
Gregor Parzefall 2023-04-13 19:12:48 +02:00 committed by GitHub
parent d1e5dbefc7
commit 2a1bc82887
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5 changed files with 15 additions and 36 deletions

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@ -46,6 +46,7 @@ class RenderingCore;
class RenderingEngine
{
public:
static const video::SColor MENU_SKY_COLOR;
static const float BASE_BLOOM_STRENGTH;
RenderingEngine(IEventReceiver *eventReceiver);
@ -113,9 +114,8 @@ public:
void draw_load_screen(const std::wstring &text,
gui::IGUIEnvironment *guienv, ITextureSource *tsrc,
float dtime = 0, int percent = 0, bool clouds = true);
float dtime = 0, int percent = 0, bool sky = true);
void draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds);
void draw_scene(video::SColor skycolor, bool show_hud,
bool show_minimap, bool draw_wield_tool, bool draw_crosshair);