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Fix black loading screen background if menu_clouds = false (#13322)

This commit is contained in:
Gregor Parzefall 2023-04-13 19:12:48 +02:00 committed by GitHub
parent d1e5dbefc7
commit 2a1bc82887
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 15 additions and 36 deletions

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@ -4271,10 +4271,10 @@ void FpsControl::limit(IrrlichtDevice *device, f32 *dtime)
last_time = time;
}
void Game::showOverlayMessage(const char *msg, float dtime, int percent, bool draw_clouds)
void Game::showOverlayMessage(const char *msg, float dtime, int percent, bool draw_sky)
{
m_rendering_engine->draw_load_screen(wstrgettext(msg), guienv, texture_src,
dtime, percent, draw_clouds);
dtime, percent, draw_sky);
}
void Game::settingChangedCallback(const std::string &setting_name, void *data)