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Add UpdateThread and use it for minimap and mesh threads

This commit is contained in:
est31 2015-06-29 11:06:03 +02:00
parent 4e28c8d3c8
commit 29dda9f356
5 changed files with 114 additions and 98 deletions

View file

@ -105,67 +105,31 @@ QueuedMinimapUpdate * MinimapUpdateQueue::pop()
Minimap update thread
*/
void MinimapUpdateThread::Stop()
{
JThread::Stop();
// give us a nudge
m_queue_sem.Post();
}
void MinimapUpdateThread::enqueue_Block(v3s16 pos, MinimapMapblock *data)
{
if (m_queue.addBlock(pos, data))
// we had to allocate a new block
m_queue_sem.Post();
m_queue.addBlock(pos, data);
deferUpdate();
}
void MinimapUpdateThread::forceUpdate()
void MinimapUpdateThread::doUpdate()
{
m_queue_sem.Post();
}
void *MinimapUpdateThread::Thread()
{
ThreadStarted();
log_register_thread("MinimapUpdateThread");
DSTACK(__FUNCTION_NAME);
BEGIN_DEBUG_EXCEPTION_HANDLER
porting::setThreadName("MinimapUpdateThread");
while (!StopRequested()) {
m_queue_sem.Wait();
if (StopRequested()) break;
while (m_queue.size()) {
QueuedMinimapUpdate *q = m_queue.pop();
if (!q)
break;
std::map<v3s16, MinimapMapblock *>::iterator it;
it = m_blocks_cache.find(q->pos);
if (q->data) {
m_blocks_cache[q->pos] = q->data;
} else if (it != m_blocks_cache.end()) {
delete it->second;
m_blocks_cache.erase(it);
}
}
if (data->map_invalidated) {
if (data->mode != MINIMAP_MODE_OFF) {
getMap(data->pos, data->map_size, data->scan_height, data->radar);
data->map_invalidated = false;
}
while (m_queue.size()) {
QueuedMinimapUpdate *q = m_queue.pop();
std::map<v3s16, MinimapMapblock *>::iterator it;
it = m_blocks_cache.find(q->pos);
if (q->data) {
m_blocks_cache[q->pos] = q->data;
} else if (it != m_blocks_cache.end()) {
delete it->second;
m_blocks_cache.erase(it);
}
}
if (data->map_invalidated) {
if (data->mode != MINIMAP_MODE_OFF) {
getMap(data->pos, data->map_size, data->scan_height, data->radar);
data->map_invalidated = false;
}
}
END_DEBUG_EXCEPTION_HANDLER(errorstream)
return NULL;
}
MinimapUpdateThread::~MinimapUpdateThread()
@ -177,7 +141,7 @@ MinimapUpdateThread::~MinimapUpdateThread()
}
}
MinimapPixel *MinimapUpdateThread::getMinimapPixel (v3s16 pos, s16 height, s16 &pixel_height)
MinimapPixel *MinimapUpdateThread::getMinimapPixel(v3s16 pos, s16 height, s16 &pixel_height)
{
pixel_height = height - MAP_BLOCKSIZE;
v3s16 blockpos_max, blockpos_min, relpos;
@ -198,7 +162,7 @@ MinimapPixel *MinimapUpdateThread::getMinimapPixel (v3s16 pos, s16 height, s16 &
return NULL;
}
s16 MinimapUpdateThread::getAirCount (v3s16 pos, s16 height)
s16 MinimapUpdateThread::getAirCount(v3s16 pos, s16 height)
{
s16 air_count = 0;
v3s16 blockpos_max, blockpos_min, relpos;
@ -215,7 +179,7 @@ s16 MinimapUpdateThread::getAirCount (v3s16 pos, s16 height)
return air_count;
}
void MinimapUpdateThread::getMap (v3s16 pos, s16 size, s16 height, bool radar)
void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height, bool radar)
{
v3s16 p = v3s16 (pos.X - size / 2, pos.Y, pos.Z - size / 2);
@ -327,7 +291,7 @@ void Mapper::setMinimapMode(MinimapMode mode)
data->scan_height = modeDefs[(int)mode * 3 + 1];
data->map_size = modeDefs[(int)mode * 3 + 2];
data->mode = mode;
m_minimap_update_thread->forceUpdate();
m_minimap_update_thread->deferUpdate();
}
void Mapper::setPos(v3s16 pos)
@ -336,7 +300,7 @@ void Mapper::setPos(v3s16 pos)
if (pos != data->old_pos) {
data->old_pos = data->pos;
data->pos = pos;
m_minimap_update_thread->forceUpdate();
m_minimap_update_thread->deferUpdate();
}
}