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10 changed files with 13 additions and 17 deletions
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@ -232,7 +232,7 @@ public:
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#endif
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GLint max_samples = 0;
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GL.GetIntegerv(GL_MAX_SAMPLES, &max_samples);
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MSAA = std::min(MSAA, (u8)max_samples);
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MSAA = core::min_(MSAA, (u8)max_samples);
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if (use_gl_impl)
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GL.TexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, MSAA, InternalFormat, Size.Width, Size.Height, GL_TRUE);
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