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Biomes: Make biome heat and humidity noise parameters user-configurable
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6 changed files with 18 additions and 19 deletions
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@ -77,8 +77,8 @@ MapgenV5::MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge)
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noise_wetness = new Noise(&sp->np_wetness, seed, csize.X, csize.Y + 2, csize.Z);
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// Biome noise
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noise_heat = new Noise(bmgr->np_heat, seed, csize.X, csize.Z);
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noise_humidity = new Noise(bmgr->np_humidity, seed, csize.X, csize.Z);
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noise_heat = new Noise(¶ms->np_biome_heat, seed, csize.X, csize.Z);
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noise_humidity = new Noise(¶ms->np_biome_humidity, seed, csize.X, csize.Z);
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//// Resolve nodes to be used
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INodeDefManager *ndef = emerge->ndef;
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