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https://github.com/luanti-org/luanti.git
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Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
This commit is contained in:
parent
fff0393187
commit
291a6b70d6
14 changed files with 284 additions and 310 deletions
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@ -37,6 +37,8 @@ void KeyCache::populate()
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key[KeyType::JUMP] = getKeySetting("keymap_jump");
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key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
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key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
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key[KeyType::DIG] = getKeySetting("keymap_dig");
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key[KeyType::PLACE] = getKeySetting("keymap_place");
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key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
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@ -111,57 +113,81 @@ bool MyEventReceiver::OnEvent(const SEvent &event)
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if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
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const KeyPress &keyCode = event.KeyInput;
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if (keysListenedFor[keyCode]) {
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// If the key is being held down then the OS may
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// send a continuous stream of keydown events.
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// In this case, we don't want to let this
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// stream reach the application as it will cause
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// certain actions to repeat constantly.
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if (event.KeyInput.PressedDown) {
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if (!IsKeyDown(keyCode)) {
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keyWasDown.set(keyCode);
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keyWasPressed.set(keyCode);
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}
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keyIsDown.set(keyCode);
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keyWasDown.set(keyCode);
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} else {
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if (IsKeyDown(keyCode))
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keyWasReleased.set(keyCode);
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keyIsDown.unset(keyCode);
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}
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return true;
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}
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}
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#ifdef HAVE_TOUCHSCREENGUI
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// case of touchscreengui we have to handle different events
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if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
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} else if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
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// In case of touchscreengui, we have to handle different events
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m_touchscreengui->translateEvent(event);
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return true;
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}
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#endif
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if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
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} else if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
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/* TODO add a check like:
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if (event.JoystickEvent != joystick_we_listen_for)
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return false;
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*/
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return joystick->handleEvent(event.JoystickEvent);
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}
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// handle mouse events
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if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
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if (isMenuActive()) {
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left_active = false;
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middle_active = false;
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right_active = false;
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} else {
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left_active = event.MouseInput.isLeftPressed();
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middle_active = event.MouseInput.isMiddlePressed();
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right_active = event.MouseInput.isRightPressed();
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if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
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leftclicked = true;
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}
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if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) {
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rightclicked = true;
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}
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if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) {
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leftreleased = true;
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}
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if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) {
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rightreleased = true;
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}
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if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
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mouse_wheel += event.MouseInput.Wheel;
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}
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} else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
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// Handle mouse events
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KeyPress key;
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switch (event.MouseInput.Event) {
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case EMIE_LMOUSE_PRESSED_DOWN:
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key = "KEY_LBUTTON";
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keyIsDown.set(key);
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keyWasDown.set(key);
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keyWasPressed.set(key);
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break;
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case EMIE_MMOUSE_PRESSED_DOWN:
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key = "KEY_MBUTTON";
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keyIsDown.set(key);
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keyWasDown.set(key);
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keyWasPressed.set(key);
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break;
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case EMIE_RMOUSE_PRESSED_DOWN:
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key = "KEY_RBUTTON";
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keyIsDown.set(key);
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keyWasDown.set(key);
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keyWasPressed.set(key);
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break;
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case EMIE_LMOUSE_LEFT_UP:
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key = "KEY_LBUTTON";
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keyIsDown.unset(key);
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keyWasReleased.set(key);
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break;
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case EMIE_MMOUSE_LEFT_UP:
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key = "KEY_MBUTTON";
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keyIsDown.unset(key);
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keyWasReleased.set(key);
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break;
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case EMIE_RMOUSE_LEFT_UP:
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key = "KEY_RBUTTON";
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keyIsDown.unset(key);
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keyWasReleased.set(key);
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break;
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case EMIE_MOUSE_WHEEL:
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mouse_wheel += event.MouseInput.Wheel;
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break;
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default: break;
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}
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} else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
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static const LogLevel irr_loglev_conv[] = {
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@ -188,38 +214,28 @@ s32 RandomInputHandler::Rand(s32 min, s32 max)
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return (myrand() % (max - min + 1)) + min;
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}
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struct RandomInputHandlerSimData {
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std::string key;
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float counter;
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int time_max;
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};
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void RandomInputHandler::step(float dtime)
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{
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_jump"));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_special1"));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_forward"));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_left"));
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static RandomInputHandlerSimData rnd_data[] = {
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{ "keymap_jump", 0.0f, 40 },
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{ "keymap_special1", 0.0f, 40 },
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{ "keymap_forward", 0.0f, 40 },
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{ "keymap_left", 0.0f, 40 },
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{ "keymap_dig", 0.0f, 30 },
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{ "keymap_place", 0.0f, 15 }
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};
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for (auto &i : rnd_data) {
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i.counter -= dtime;
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if (i.counter < 0.0) {
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i.counter = 0.1 * Rand(1, i.time_max);
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keydown.toggle(getKeySetting(i.key.c_str()));
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}
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}
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{
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@ -230,29 +246,5 @@ void RandomInputHandler::step(float dtime)
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mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 30);
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leftdown = !leftdown;
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if (leftdown)
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leftclicked = true;
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if (!leftdown)
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leftreleased = true;
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 15);
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rightdown = !rightdown;
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if (rightdown)
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rightclicked = true;
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if (!rightdown)
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rightreleased = true;
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}
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}
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mousepos += mousespeed;
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}
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