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Make mapgen edges a vector too

This commit is contained in:
sfan5 2025-08-22 19:41:15 +02:00
parent 630ca5daa0
commit 2847f3e805
4 changed files with 47 additions and 25 deletions

View file

@ -1127,15 +1127,22 @@ void MapgenParams::writeParams(Settings *settings) const
s32 MapgenParams::getSpawnRangeMax()
{
auto [emin, emax] = get_mapgen_edges(mapgen_limit, chunksize);
return std::min(-emin, emax);
s32 min_xz = std::max(emin.X, emin.Z), max_xz = std::min(emax.X, emax.Z);
return std::min(-min_xz, max_xz);
}
std::pair<s16, s16> get_mapgen_edges(s16 mapgen_limit, v3s16 chunksize)
std::pair<v3s16, v3s16> get_mapgen_edges(s16 mapgen_limit, v3s16 chunksize)
{
// FIXME: this is no longer exact
const s16 cs = std::max(std::max(chunksize.X, chunksize.Y), chunksize.Z);
// Effective mapgen limit, in blocks
// Uses same calculation as ServerMap::blockpos_over_mapgen_limit(v3s16 p)
s16 mapgen_limit_b = rangelim(mapgen_limit,
0, MAX_MAP_GENERATION_LIMIT) / MAP_BLOCKSIZE;
// Effective mapgen limits, in nodes
s16 mapgen_limit_min = -mapgen_limit_b * MAP_BLOCKSIZE;
s16 mapgen_limit_max = (mapgen_limit_b + 1) * MAP_BLOCKSIZE - 1;
const auto &calculate = [&] (s16 cs) -> std::pair<s16, s16> {
// Central chunk offset, in blocks
s16 ccoff_b = -cs / 2;
// Chunksize, in nodes
@ -1146,17 +1153,17 @@ std::pair<s16, s16> get_mapgen_edges(s16 mapgen_limit, v3s16 chunksize)
// Fullminp/fullmaxp of central chunk, in nodes
s16 ccfmin = ccmin - MAP_BLOCKSIZE;
s16 ccfmax = ccmax + MAP_BLOCKSIZE;
// Effective mapgen limit, in blocks
// Uses same calculation as ServerMap::blockpos_over_mapgen_limit(v3s16 p)
s16 mapgen_limit_b = rangelim(mapgen_limit,
0, MAX_MAP_GENERATION_LIMIT) / MAP_BLOCKSIZE;
// Effective mapgen limits, in nodes
s16 mapgen_limit_min = -mapgen_limit_b * MAP_BLOCKSIZE;
s16 mapgen_limit_max = (mapgen_limit_b + 1) * MAP_BLOCKSIZE - 1;
// Number of complete chunks from central chunk fullminp/fullmaxp
// to effective mapgen limits.
s16 numcmin = std::max((ccfmin - mapgen_limit_min) / csize_n, 0);
s16 numcmax = std::max((mapgen_limit_max - ccfmax) / csize_n, 0);
// Mapgen edges, in nodes
return {ccmin - numcmin * csize_n, ccmax + numcmax * csize_n};
};
// Mapgen edges, in nodes
v3s16 emin, emax;
std::tie(emin.X, emax.X) = calculate(chunksize.X);
std::tie(emin.Y, emax.Y) = calculate(chunksize.Y);
std::tie(emin.Z, emax.Z) = calculate(chunksize.Z);
return {emin, emax};
}

View file

@ -325,4 +325,4 @@ protected:
// Calculate exact edges of the outermost mapchunks that are within the set
// mapgen_limit. Returns the minimum and maximum edges in nodes in that order.
std::pair<s16, s16> get_mapgen_edges(s16 mapgen_limit, v3s16 chunksize);
std::pair<v3s16, v3s16> get_mapgen_edges(s16 mapgen_limit, v3s16 chunksize);

View file

@ -867,9 +867,9 @@ int ModApiMapgen::l_get_mapgen_edges(lua_State *L)
chunksize = params->chunksize;
}
std::pair<s16, s16> edges = get_mapgen_edges(mapgen_limit, chunksize);
push_v3s16(L, v3s16(1, 1, 1) * edges.first);
push_v3s16(L, v3s16(1, 1, 1) * edges.second);
auto edges = get_mapgen_edges(mapgen_limit, chunksize);
push_v3s16(L, edges.first);
push_v3s16(L, edges.second);
return 2;
}

View file

@ -7,6 +7,7 @@
#include "emerge.h"
#include "mapgen/mapgen.h"
#include "mapgen/mg_biome.h"
#include "irrlicht_changes/printing.h"
#include "mock_server.h"
class TestMapgen : public TestBase
@ -18,6 +19,7 @@ public:
void runTests(IGameDef *gamedef);
void testBiomeGen(IGameDef *gamedef);
void testMapgenEdges();
};
static TestMapgen g_test_instance;
@ -37,6 +39,7 @@ namespace {
void TestMapgen::runTests(IGameDef *gamedef)
{
TEST(testBiomeGen, gamedef);
TEST(testMapgenEdges);
}
void TestMapgen::testBiomeGen(IGameDef *gamedef)
@ -98,7 +101,7 @@ void TestMapgen::testBiomeGen(IGameDef *gamedef)
{ 0, "deciduous_forest_shore", S16_MIN },
{ -100, "deciduous_forest_shore", S16_MIN },
};
for (const auto expected : expected_biomes) {
for (const auto &expected : expected_biomes) {
Biome *biome = biomegen->getBiomeAtIndex(
(1 * CSIZE.X) + 1, // index in CSIZE 2D noise map
v3s16(2000, expected.check_y, -1000) // absolute coordinates
@ -123,3 +126,15 @@ void TestMapgen::testBiomeGen(IGameDef *gamedef)
}
}
void TestMapgen::testMapgenEdges()
{
v3s16 emin, emax;
std::tie(emin, emax) = get_mapgen_edges(31007, v3s16(5));
UASSERTEQ(auto, emin, v3s16(-30912));
UASSERTEQ(auto, emax, v3s16(30927));
std::tie(emin, emax) = get_mapgen_edges(502 * MAP_BLOCKSIZE, v3s16(1, 2, 1));
UASSERTEQ(auto, emin, v3s16(-8016));
UASSERTEQ(auto, emax, v3s16(8031, 8015, 8031));
}