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Serialisation: documentation fixes, clarifying renames and whitespace fixes
1. Do two renames: * SER_FMT_CLIENT_VER_LOWEST -> SER_FMT_VER_LOWEST_WRITE * SER_FMT_VER_LOWEST -> SER_FMT_VER_LOWEST_READ Now the two define values are consistently named with the _WRITE defines SER_FMT_VER_{HIGHEST,LOWEST}_WRITE, and to better point out what the two serialisation versions actually are for. 2. wrap some lines in doc/worldformat.txt, and point out that the node timers are serialized at a later point, as this can cause confusion about what now happens (if one doesn't strictly read the if block's conditions). 3. some whitespace fixes in NodeTimerList::serialize, and one new comment.
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6 changed files with 23 additions and 20 deletions
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@ -103,7 +103,7 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
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// Use the highest version supported by both
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u8 depl_serial_v = std::min(client_max, our_max);
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// If it's lower than the lowest supported, give up.
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if (depl_serial_v < SER_FMT_VER_LOWEST)
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if (depl_serial_v < SER_FMT_VER_LOWEST_READ)
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depl_serial_v = SER_FMT_VER_INVALID;
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if (depl_serial_v == SER_FMT_VER_INVALID) {
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@ -347,7 +347,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
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// Use the highest version supported by both
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int deployed = std::min(client_max, our_max);
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// If it's lower than the lowest supported, give up.
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if (deployed < SER_FMT_VER_LOWEST)
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if (deployed < SER_FMT_VER_LOWEST_READ)
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deployed = SER_FMT_VER_INVALID;
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if (deployed == SER_FMT_VER_INVALID) {
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