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Optimized map saving and sending (server-side)
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7 changed files with 174 additions and 61 deletions
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@ -219,6 +219,9 @@ SUGG: MovingObject::move and Player::move are basically the same.
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- NOTE: Player::move is more up-to-date.
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- NOTE: There is a simple move implementation now in collision.{h,cpp}
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SUGG: Server-side objects could be moved based on nodes to enable very
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lightweight operation and simple AI
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Map:
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----
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