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add keyringmgr.lua

This commit is contained in:
Abdurahman Elmawi 2025-06-29 05:19:47 +03:00
parent eb5a67d9e7
commit 27963775ed
3 changed files with 210 additions and 0 deletions

3
.gitignore vendored
View file

@ -138,3 +138,6 @@ lib/irrlichtmt
# Generated mod storage database
client/mod_storage.sqlite
# Client keyring
client/keyring.json

View file

@ -23,6 +23,7 @@ dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "async_event.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
dofile(menupath .. DIR_DELIM .. "keyringmgr.lua")
dofile(menupath .. DIR_DELIM .. "game_theme.lua")
dofile(menupath .. DIR_DELIM .. "content" .. DIR_DELIM .. "init.lua")

View file

@ -0,0 +1,206 @@
keyringmgr = {
keyring = nil,
general_login = false
}
--------------------------------------------------------------------------------
local function get_keyring_path()
return core.get_user_path() .. DIR_DELIM .. "client" .. DIR_DELIM .. core.settings:get("keyring_file")
end
--------------------------------------------------------------------------------
local function save_keyring(keyring)
core.safe_file_write(get_keyring_path(), core.write_json(keyring))
end
--------------------------------------------------------------------------------
local function read_keyring()
local path = get_keyring_path()
local file = io.open(path, "r")
if file then
local json = file:read("*all")
file:close()
return core.parse_json(json)
end
end
--------------------------------------------------------------------------------
local function is_for_server(keys, server)
return keys.address == server.address and keys.port == server.port
end
--------------------------------------------------------------------------------
local function delete_keys(keyring, server)
for i=1, #keyring do
local keys = keyring[i]
if is_for_server(keys, server) then
table.remove(keyring, i)
return
end
end
end
--------------------------------------------------------------------------------
local function get_keys(keyring, server)
for i=1, #keyring do
local keys = keyring[i]
if is_for_server(keys, server) then
return keys
end
end
-- If we don't find any existing keys, we make a blank set for the server
local keys = {
address = server.address,
port = server.port,
logins = {},
last_login = false,
}
table.insert(keyring, 1, keys)
save_keyring(keyring)
return keys
end
--------------------------------------------------------------------------------
local function rewrite_keys(keyring, server, new_keys)
delete_keys(keyring, server)
table.insert(keyring, 1, new_keys)
save_keyring(keyring)
end
--------------------------------------------------------------------------------
local function set_general_login(server, playername)
keyringmgr.general_login = {
playername = playername,
password = keyringmgr.get_login(server, playername)
}
end
--------------------------------------------------------------------------------
function keyringmgr.get_keyring()
if keyringmgr.keyring then
return keyringmgr.keyring
end
keyringmgr.keyring = {}
-- Add keyring, removing duplicates
local seen = {}
for _, keys in ipairs(read_keyring() or {}) do
local key = ("%s:%d"):format(keys.address:lower(), keys.port)
if not seen[key] then
seen[key] = true
keyringmgr.keyring[#keyringmgr.keyring + 1] = keys
end
end
return keyringmgr.keyring
end
--------------------------------------------------------------------------------
function keyringmgr.set_last_login(server, playername)
local keyring = keyringmgr.get_keyring()
local new_keys = get_keys(keyring, server)
new_keys.last_login = playername
rewrite_keys(keyring, server, new_keys)
set_general_login(server, playername)
end
--------------------------------------------------------------------------------
function keyringmgr.set_login(server, playername, password)
assert(type(server.port) == "number")
local keyring = keyringmgr.get_keyring()
local new_keys = get_keys(keyring, server);
-- Check for existing entires for playername
for _, login in ipairs(new_keys.logins or {}) do
if login.playername and login.playername == playername then
login.password = password
break
end
end
-- If not, we add a new key
if not new_keys.logins then
new_keys.logins = {}
end
table.insert(new_keys.logins, 1, {
playername = playername,
password = password
})
keyringmgr.set_last_login(server, playername)
rewrite_keys(keyring, server, new_keys)
end
--------------------------------------------------------------------------------
function keyringmgr.get_login(server, playername)
assert(type(server.port) == "number")
local keyring = keyringmgr.get_keyring()
local new_keys = get_keys(keyring, server);
-- Check for existing entires for playername
for _, login in ipairs(new_keys.logins) do
if login.playername and login.playername == playername then
return login
end
end
error("No login found on " .. server.address .. ":" .. server.port .. " for player " .. playername)
end
--------------------------------------------------------------------------------
function keyringmgr.remove_login(server, playername)
assert(type(server.port) == "number")
local keyring = keyringmgr.get_keyring()
local new_keys = get_keys(keyring, server);
for i=1, #new_keys.logins do
local login = new_keys.logins[i]
if(login.playername == playername) then
table.remove(new_keys.logins, i)
break
end
end
rewrite_keys(keyring, server, new_keys)
end
--------------------------------------------------------------------------------
function keyringmgr.delete_keys(server)
local keyring = keyringmgr.get_keyring()
delete_keys(keyring, server)
save_keyring(keyring)
end
--------------------------------------------------------------------------------
function keyringmgr.get_last_login(server)
local playername = get_keys(keyringmgr.get_keyring(), server).last_login
if playername then
return keyringmgr.get_login(server, playername)
end
return false
end
--------------------------------------------------------------------------------
function keyringmgr.get_last_playername()
if keyringmgr.general_login then
return keyringmgr.general_login.playername
end
return false
end
--------------------------------------------------------------------------------
function keyringmgr.get_last_password()
if keyringmgr.general_login then
return keyringmgr.general_login.password
end
return false
end