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Remove unused leftovers from normal mapping

This commit is contained in:
sfan5 2024-09-06 11:02:26 +02:00
parent e90ef85e7d
commit 275bef0633
6 changed files with 1 additions and 59 deletions

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@ -62,8 +62,6 @@ struct FrameSpec
u32 texture_id = 0;
video::ITexture *texture = nullptr;
video::ITexture *normal_texture = nullptr;
video::ITexture *flags_texture = nullptr;
};
#define MAX_TILE_LAYERS 2
@ -114,8 +112,6 @@ struct TileLayer
// Ordered for size, please do not reorder
video::ITexture *texture = nullptr;
video::ITexture *normal_texture = nullptr;
video::ITexture *flags_texture = nullptr;
u32 shader_id = 0;