mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-16 18:01:40 +00:00
Remove unused leftovers from normal mapping
This commit is contained in:
parent
e90ef85e7d
commit
275bef0633
6 changed files with 1 additions and 59 deletions
|
@ -71,7 +71,6 @@ public:
|
|||
virtual bool isKnownSourceImage(const std::string &name)=0;
|
||||
virtual video::ITexture* getNormalTexture(const std::string &name)=0;
|
||||
virtual video::SColor getTextureAverageColor(const std::string &name)=0;
|
||||
virtual video::ITexture *getShaderFlagsTexture(bool normalmap_present)=0;
|
||||
};
|
||||
|
||||
class IWritableTextureSource : public ITextureSource
|
||||
|
@ -93,7 +92,6 @@ public:
|
|||
virtual void rebuildImagesAndTextures()=0;
|
||||
virtual video::ITexture* getNormalTexture(const std::string &name)=0;
|
||||
virtual video::SColor getTextureAverageColor(const std::string &name)=0;
|
||||
virtual video::ITexture *getShaderFlagsTexture(bool normalmap_present)=0;
|
||||
};
|
||||
|
||||
IWritableTextureSource *createTextureSource();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue