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Occlusion culling algorithm based on recursive descend (#13104)

Co-authored-by: DS <vorunbekannt75@web.de>
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x2048 2023-01-06 22:31:06 +01:00 committed by GitHub
parent 059f62d7d6
commit 2715cc8bf6
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11 changed files with 493 additions and 58 deletions

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@ -111,6 +111,7 @@ struct MeshUpdateResult
{
v3s16 p = v3s16(-1338, -1338, -1338);
MapBlockMesh *mesh = nullptr;
u8 solid_sides = 0;
bool ack_block_to_server = false;
bool urgent = false;