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Biome API: Revert biomes, decos, ores being relative to water level
Feature is unnecessary and would greatly complicate future development, it would also make 'get biome at pos' extremely complex. Mgv7: Revert option to repeat surface biomes in floatlands, which depended on the above.
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16 changed files with 42 additions and 99 deletions
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@ -251,7 +251,7 @@ public:
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virtual void generateDungeons(s16 max_stone_y,
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MgStoneType stone_type, content_t biome_stone);
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virtual void generateBiomes(MgStoneType *mgstone_type,
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content_t *biome_stone, s16 biome_zero_level);
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content_t *biome_stone);
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virtual void dustTopNodes();
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protected:
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