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Fix some reference counters (memleak) (#8981)

Fix some reference counters (memleak)
Map::dispatchEvent: Allocation safety using references
This commit is contained in:
SmallJoker 2019-09-24 19:05:28 +02:00 committed by GitHub
parent d77ea76476
commit 26b39f1eae
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 30 additions and 37 deletions

View file

@ -1035,7 +1035,7 @@ int ModApiEnvMod::l_fix_light(lua_State *L)
for (auto &modified_block : modified_blocks)
event.modified_blocks.insert(modified_block.first);
map.dispatchEvent(&event);
map.dispatchEvent(event);
}
lua_pushboolean(L, success);
@ -1144,7 +1144,7 @@ int ModApiEnvMod::l_delete_area(lua_State *L)
}
}
map.dispatchEvent(&event);
map.dispatchEvent(event);
lua_pushboolean(L, success);
return 1;
}

View file

@ -68,7 +68,7 @@ void NodeMetaRef::reportMetadataChange(const std::string *name)
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
event.p = m_p;
event.is_private_change = name && meta && meta->isPrivate(*name);
m_env->getMap().dispatchEvent(&event);
m_env->getMap().dispatchEvent(event);
}
// Exported functions

View file

@ -126,7 +126,7 @@ int LuaVoxelManip::l_write_to_map(lua_State *L)
for (const auto &modified_block : o->modified_blocks)
event.modified_blocks.insert(modified_block.first);
map->dispatchEvent(&event);
map->dispatchEvent(event);
o->modified_blocks.clear();
return 0;