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CavesRandomWalk: Make 'lava_depth' a mapgen parameter

As with 'large_cave_depth', lava depth was previously a fixed y value and
therefore incompatible with the ability to shift terrain vertically.

Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
This commit is contained in:
paramat 2017-06-21 04:20:18 +01:00 committed by paramat
parent bc53c82bcf
commit 2652d8db19
14 changed files with 59 additions and 13 deletions

View file

@ -817,7 +817,7 @@ void MapgenBasic::generateCaves(s16 max_stone_y, s16 large_cave_depth)
u32 bruises_count = ps.range(0, 2);
for (u32 i = 0; i < bruises_count; i++) {
CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
c_water_source, CONTENT_IGNORE);
c_water_source, CONTENT_IGNORE, lava_depth);
cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap);
}