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CavesRandomWalk: Make 'lava_depth' a mapgen parameter

As with 'large_cave_depth', lava depth was previously a fixed y value and
therefore incompatible with the ability to shift terrain vertically.

Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
This commit is contained in:
paramat 2017-06-21 04:20:18 +01:00 committed by paramat
parent bc53c82bcf
commit 2652d8db19
14 changed files with 59 additions and 13 deletions

View file

@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define CAVEGEN_HEADER
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
#define DEFAULT_LAVA_DEPTH (-256)
class GenerateNotifier;
@ -157,7 +156,8 @@ public:
CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
s32 seed = 0, int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
content_t lava_source = CONTENT_IGNORE,
int lava_depth = -256);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to