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This commit is contained in:
SmallJoker 2025-06-16 18:10:44 +02:00
parent 4b3a809021
commit 25a319bb23
4 changed files with 22 additions and 16 deletions

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@ -6873,7 +6873,7 @@ Formspec
* `playername`: name of player to show formspec
* `formname`: name passed to `on_player_receive_fields` callbacks.
* It should follow the `"modname:<whatever>"` naming convention.
* If empty: Shows an inventory formspec. Use
* If empty: Shows a custom, temporary inventory formspec. Use
`ObjectRef:set_inventory_formspec` to change it for future opens.
Supported if server AND client are both of version >= 5.13.0.
* `formspec`: formspec to display
@ -8654,9 +8654,12 @@ child will follow movement and rotation of that bone.
* Returns `nil` if no attribute found.
* `get_meta()`: Returns metadata associated with the player (a PlayerMetaRef).
* `set_inventory_formspec(formspec)`
* Redefine player's inventory form. This sends an update to the player.
* Should usually be called in `on_joinplayer`
* Redefines the player's inventory formspec.
* Should usually be called at least once in the `on_joinplayer` callback.
* If `formspec` is `""`, the player's inventory is disabled.
* If the inventory formspec is currently open on the client, it is
updated immediately.
* See also: `core.register_on_player_receive_fields`
* `get_inventory_formspec()`: returns a formspec string
* `set_formspec_prepend(formspec)`:
* the formspec string will be added to every formspec shown to the user,