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merged the content type extension and delta

This commit is contained in:
Perttu Ahola 2011-07-23 19:04:37 +03:00
commit 2587bb361c
69 changed files with 3756 additions and 159 deletions

View file

@ -85,7 +85,7 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0)
MapNode treenode(CONTENT_TREE);
MapNode leavesnode(CONTENT_LEAVES);
s16 trunk_h = myrand_range(3, 6);
s16 trunk_h = myrand_range(4, 5);
v3s16 p1 = p0;
for(s16 ii=0; ii<trunk_h; ii++)
{
@ -97,7 +97,7 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0)
// p1 is now the last piece of the trunk
p1.Y -= 1;
VoxelArea leaves_a(v3s16(-2,-2,-2), v3s16(2,2,2));
VoxelArea leaves_a(v3s16(-2,-1,-2), v3s16(2,2,2));
//SharedPtr<u8> leaves_d(new u8[leaves_a.getVolume()]);
Buffer<u8> leaves_d(leaves_a.getVolume());
for(s32 i=0; i<leaves_a.getVolume(); i++)
@ -152,6 +152,34 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0)
}
}
void make_papyrus(VoxelManipulator &vmanip, v3s16 p0)
{
MapNode papyrusnode(CONTENT_PAPYRUS);
s16 trunk_h = myrand_range(2, 3);
v3s16 p1 = p0;
for(s16 ii=0; ii<trunk_h; ii++)
{
if(vmanip.m_area.contains(p1))
vmanip.m_data[vmanip.m_area.index(p1)] = papyrusnode;
p1.Y++;
}
}
void make_cactus(VoxelManipulator &vmanip, v3s16 p0)
{
MapNode cactusnode(CONTENT_CACTUS);
s16 trunk_h = 3;
v3s16 p1 = p0;
for(s16 ii=0; ii<trunk_h; ii++)
{
if(vmanip.m_area.contains(p1))
vmanip.m_data[vmanip.m_area.index(p1)] = cactusnode;
p1.Y++;
}
}
#if 0
static void make_randomstone(VoxelManipulator &vmanip, v3s16 p0)
{
@ -909,8 +937,8 @@ NoiseParams get_cave_noise2_params(u64 seed)
NoiseParams get_ground_noise1_params(u64 seed)
{
return NoiseParams(NOISE_PERLIN, seed+983240, 5,
0.60, 100.0, 30.0);
return NoiseParams(NOISE_PERLIN, seed+983240, 4,
0.55, 80.0, 40.0);
}
NoiseParams get_ground_crumbleness_params(u64 seed)
@ -945,7 +973,7 @@ bool val_is_ground(double ground_noise1_val, v3s16 p, u64 seed)
double f = 0.55 + noise2d_perlin(
0.5+(float)p.X/250, 0.5+(float)p.Z/250,
seed+920381, 3, 0.5);
seed+920381, 3, 0.45);
if(f < 0.01)
f = 0.01;
else if(f >= 1.0)
@ -1345,7 +1373,8 @@ void make_block(BlockMakeData *data)
data->seed, v2s16(blockpos.X, blockpos.Z), 1);
// Maximum amount of ground above the bottom of the central block
s16 maximum_ground_depth = maximum_groundlevel - node_min.Y;
#if 0
/*
Special case for high air or water: Just fill with air and water.
*/
@ -1379,6 +1408,7 @@ void make_block(BlockMakeData *data)
// We're done
return;
}
#endif
/*
If block is deep underground, this is set to true and ground
@ -1808,6 +1838,8 @@ void make_block(BlockMakeData *data)
u32 current_depth = 0;
bool air_detected = false;
bool water_detected = false;
bool have_clay = false;
// Use fast index incrementing
s16 start_y = node_max.Y+2;
v3s16 em = vmanip.m_area.getExtent();
@ -1834,7 +1866,19 @@ void make_block(BlockMakeData *data)
{
if(have_sand)
{
vmanip.m_data[i] = MapNode(CONTENT_SAND);
// Determine whether to have clay in the sand here
double claynoise = noise2d_perlin(
0.5+(float)p2d.X/500, 0.5+(float)p2d.Y/500,
data->seed+4321, 6, 0.95) + 0.5;
have_clay = (y <= WATER_LEVEL) && (y >= WATER_LEVEL-2) && (
((claynoise > 0) && (claynoise < 0.04) && (current_depth == 0)) ||
((claynoise > 0) && (claynoise < 0.12) && (current_depth == 1))
);
if (have_clay)
vmanip.m_data[i] = MapNode(CONTENT_CLAY);
else
vmanip.m_data[i] = MapNode(CONTENT_SAND);
}
#if 1
else if(current_depth==0 && !water_detected
@ -1894,7 +1938,7 @@ void make_block(BlockMakeData *data)
{
u32 i = data->vmanip->m_area.index(p);
MapNode *n = &data->vmanip->m_data[i];
if(n->getContent() != CONTENT_AIR && n->getContent() != CONTENT_IGNORE)
if(n->getContent() != CONTENT_AIR && n->getContent() != CONTENT_WATERSOURCE && n->getContent() != CONTENT_IGNORE)
{
found = true;
break;
@ -1903,19 +1947,33 @@ void make_block(BlockMakeData *data)
// If not found, handle next one
if(found == false)
continue;
/*
Trees grow only on mud and grass
*/
{
u32 i = data->vmanip->m_area.index(p);
MapNode *n = &data->vmanip->m_data[i];
if(n->getContent() != CONTENT_MUD && n->getContent() != CONTENT_GRASS)
continue;
if(n->getContent() != CONTENT_MUD && n->getContent() != CONTENT_GRASS && n->getContent() != CONTENT_SAND)
continue;
// Papyrus grows only on mud and in water
if(n->getContent() == CONTENT_MUD && y <= WATER_LEVEL)
{
p.Y++;
make_papyrus(vmanip, p);
}
// Trees grow only on mud and grass, on land
else if((n->getContent() == CONTENT_MUD || n->getContent() == CONTENT_GRASS) && y > WATER_LEVEL + 2)
{
p.Y++;
make_tree(vmanip, p);
}
// Cactii grow only on sand, on land
else if(n->getContent() == CONTENT_SAND && y > WATER_LEVEL + 2)
{
p.Y++;
make_cactus(vmanip, p);
}
}
// Tree will be placed one higher
p.Y++;
// Make a tree
make_tree(vmanip, p);
}
#if 0