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merged the content type extension and delta

This commit is contained in:
Perttu Ahola 2011-07-23 19:04:37 +03:00
commit 2587bb361c
69 changed files with 3756 additions and 159 deletions

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@ -357,6 +357,12 @@ TODO: Merge bahamada's audio stuff (clean patch available)
TODO: Move content_features to mapnode_content_features.{h,cpp} or so
TODO: Add some kind of content range validation to mapnode serialization
TODO: Make sure menu text position is fixed
TODO: Fix sector over limits error
Making it more portable:
------------------------
@ -419,6 +425,8 @@ Doing currently:
#include "keycode.h"
#include "tile.h"
#include "gettext.h"
// This makes textures
ITextureSource *g_texturesource = NULL;
@ -1148,6 +1156,10 @@ int main(int argc, char *argv[])
// Create user data directory
fs::CreateDir(porting::path_userdata);
setlocale(LC_MESSAGES, "");
bindtextdomain("minetest", (porting::path_userdata+"/locale").c_str());
textdomain("minetest");
// Initialize debug streams
#ifdef RUN_IN_PLACE
@ -1363,6 +1375,9 @@ int main(int argc, char *argv[])
// Set device in game parameters
device = device;
// Set the window caption
device->setWindowCaption(L"Minetest [Main Menu]");
// Create time getter
g_timegetter = new IrrlichtTimeGetter(device);