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Add support for setting stepheight for entities
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parent
ff7c380d0e
commit
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7 changed files with 12 additions and 5 deletions
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@ -39,7 +39,8 @@ ObjectProperties::ObjectProperties():
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initial_sprite_basepos(0,0),
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is_visible(true),
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makes_footstep_sound(false),
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automatic_rotate(0)
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automatic_rotate(0),
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stepheight(0)
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{
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textures.push_back("unknown_object.png");
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colors.push_back(video::SColor(255,255,255,255));
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@ -100,6 +101,7 @@ void ObjectProperties::serialize(std::ostream &os) const
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writeARGB8(os, colors[i]);
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}
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writeU8(os, collideWithObjects);
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writeF1000(os,stepheight);
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// Add stuff only at the bottom.
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// Never remove anything, because we don't want new versions of this
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}
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@ -133,6 +135,7 @@ void ObjectProperties::deSerialize(std::istream &is)
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colors.push_back(readARGB8(is));
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}
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collideWithObjects = readU8(is);
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stepheight = readF1000(is);
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}catch(SerializationError &e){}
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}
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else
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