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Faster insertion into table

This commit is contained in:
Rui914 2016-03-07 00:53:45 +09:00 committed by paramat
parent 75db0543f3
commit 24e8b0ac1e
13 changed files with 48 additions and 45 deletions

View file

@ -67,13 +67,13 @@ function order_favorite_list(list)
for i=1,#list,1 do
local fav = list[i]
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
table.insert(res, fav)
res[#res + 1] = fav
end
end
for i=1,#list,1 do
local fav = list[i]
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
table.insert(res, fav)
res[#res + 1] = fav
end
end
return res

View file

@ -23,7 +23,7 @@ function get_mods(path,retval,modpack)
if name:sub(1, 1) ~= "." then
local prefix = path .. DIR_DELIM .. name .. DIR_DELIM
local toadd = {}
table.insert(retval, toadd)
retval[#retval + 1] = toadd
local mod_conf = Settings(prefix .. "mod.conf"):to_table()
if mod_conf.name then
@ -412,7 +412,7 @@ function modmgr.preparemodlist(data)
for i=1,#global_mods,1 do
global_mods[i].typ = "global_mod"
table.insert(retval,global_mods[i])
retval[#retval + 1] = global_mods[i]
end
--read game mods
@ -421,7 +421,7 @@ function modmgr.preparemodlist(data)
for i=1,#game_mods,1 do
game_mods[i].typ = "game_mod"
table.insert(retval,game_mods[i])
retval[#retval + 1] = game_mods[i]
end
if data.worldpath == nil then

View file

@ -78,7 +78,7 @@ local function get_formspec(tabview, name, tabdata)
descriptionfile:close()
else
descriptionlines = {}
table.insert(descriptionlines,fgettext("No mod description available"))
descriptionlines[#descriptionlines + 1] = fgettext("No mod description available")
end
retval = retval ..

View file

@ -20,7 +20,7 @@ local function filter_texture_pack_list(list)
local retval = {}
for _, item in ipairs(list) do
if item ~= "base" then
table.insert(retval, item)
retval[#retval + 1] = item
end
end