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Working version before block send priorization update
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parent
4e249fb3fb
commit
24c4b7c68d
17 changed files with 716 additions and 200 deletions
43
src/server.h
43
src/server.h
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@ -201,6 +201,28 @@ struct PlayerInfo
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u32 PIChecksum(core::list<PlayerInfo> &l);
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/*
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Used for queueing and sorting block transfers in containers
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Lower priority number means higher priority.
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*/
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struct PrioritySortedBlockTransfer
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{
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PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_dest_peer)
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{
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priority = a_priority;
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pos = a_pos;
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dest_peer = a_dest_peer;
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}
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bool operator < (PrioritySortedBlockTransfer &other)
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{
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return priority < other.priority;
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}
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float priority;
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v3s16 pos;
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u16 a_dest_peer;
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};
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class RemoteClient
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{
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public:
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@ -252,6 +274,8 @@ public:
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void BlockEmerged();
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// Increments timeouts and removes timed-out blocks from list
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// NOTE: This doesn't fix the server-not-sending-block bug
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// because it is related to emerging, not sending.
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//void RunSendingTimeouts(float dtime, float timeout);
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void PrintInfo(std::ostream &o)
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@ -310,6 +334,15 @@ private:
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JMutex m_blocks_sending_mutex;
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};
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/*struct ServerSettings
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{
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ServerSettings()
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{
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creative_mode = false;
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}
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bool creative_mode;
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};*/
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class Server : public con::PeerHandler
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{
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public:
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@ -319,7 +352,10 @@ public:
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Server(
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std::string mapsavedir,
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bool creative_mode,
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MapgenParams mapgen_params
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HMParams hm_params,
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MapParams map_params,
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float objectdata_inverval,
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u16 active_object_range
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);
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~Server();
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void start(unsigned short port);
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@ -377,8 +413,11 @@ private:
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EmergeThread m_emergethread;
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BlockEmergeQueue m_emerge_queue;
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// Settings
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bool m_creative_mode;
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float m_objectdata_interval;
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u16 m_active_object_range;
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friend class EmergeThread;
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friend class RemoteClient;
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